Am Falling For You Like A Thief Mp3 Download ##BEST##

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Karla Cassone

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Jan 20, 2024, 4:53:01 AM1/20/24
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Hi everyone. Need some opinion from this forum. From starters i say I really love aesthetics of this profession, i love how skills feel. Especially on Charr, i feel like some kinda predator jumping everywhere. But when it comes to pvp or even pve i suck so much. I dont understand what i can do better. Everyone burst me from 19k hp to zero in seconds, and when i try to do some damage it takes so long. Max crit number i saw is 6k from Heartseeker. Most skills and AA deal 1.5-4k damage. I tried multiple builds and had some luck only with rifle deadeye, but its kneel mechanic feels clunky and overall bad. I wasted hours trying to make something out of Thief, to not feel useless. PVE in open world also feel bad. When i played necro(harbinger/reaper), warrior(berserker/bladesworn) and vindicator it was so fun. I even could solo champion mobs on hero points, had a lot of success in WvW roaming. It feels like all those classes i can deal around 2-3 times more damage than thief and have better survivability. Hell, harbinger have almost same mobility as a thief with more ehp and damage. What is even worse is that when i go to youtube, i see all these videos where thief players just own people 1vX. Here is an example. But every time i try to go against 1 or 2 players i just get owned instantly. They just CC me, after i break cc they cc me again. When i go to stealth they just aoe me. I feel like a kittening looser. Is me or Thief is indeed this bad? Then why it looks like this guy can own everyone so effortlessly? And i see damage people do to him, its like nothing! He stays in players AOE and it does very little damage to him. When i get down to half HP almost immediately after starting a fight.

Once you get to 80 pistol/pistol deadeye is good for single target in pve, but you lack AoE and are still squishy. Staff daredevil has decent aoe, but again you are squishy and rely on dodging entirely to survive. Spectre might be a bit easier since they have their shroud health, but they play more like a necromancer than a thief.

am falling for you like a thief mp3 download


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Problem is, i cant understand why i deal a lot less damage than with other professions. Lets take survivability aside and talk about damage. Thief supposed to be this single target burst monster. But all i see is tiny 1.5-4k numbers with 6k here and there in pve. My warrior and harbinger does more single target damage than thief. Im wearing full marauder gear btw.

I've only dueled thieves (a lot), but I think thief along with rev are the highest skill professions (for power builds). You will probably need hundreds of hours on thief to be able to play like players do in montages ?

If you want a lot of dmg, the s/d core power build should be the most you can get from power. Though keep in mind that a lot of roamers are currently on tanky gear (cause playing glass is hard and wvw roamers are mostly into ganking, not into getting better at the game). You might want to try spvp conquest, though there thief has a different job (maybe that job will suit you better while you are still learning). Conquest should also match you with new players, at least for the first several games. In wvw all sorts of players roam, you can run into someone that has 10k+ hours, or someone with almost no competitive experience.

If you want a lot of dmg, the s/d power build should be the most you can get from power. Though keep in mind that a lot of roamers are currently on tanky gears (cause playing glass is hard and wvw players are mostly into ganking and blobbing). You might want to try spvp conquest, though there thief has a different job (maybe that job will suit you better while you are still learning). Conquest should also match you with new players, at least for the first several games. In wvw all sorts of players roam, you can run into someone that has 10k+ hours, or someone with almost no competitive experience.

Thanks. Yeah, probably should try out conquest. Its just i don't really like pvp modes like that, that put you in artificial environment(arena) to pvp. Roaming feels more fun, but i guess conquest is better for learning profession. Its just so strange for me, i found that Revenant is quite easy, so i cant say that it is hard to master profession. Same with necro and warrior. But Thief gives me so many troubles.

As a learning player you just shouldn't expect to perform well 1vX in competitive modes. Your favored encounter will be 1v1 on unsuspecting foes. Until you learn how to achieve reliably the "big hits" and proper combos. You need to carefully choose your fights and reset it through teleport and stealth whenever you feel things are going south, that something important for a thief. Be aware of your positioning and boons on your foes, thief need to flank it's foes to really be effective.

In open world PvE, thief is pretty simple. Take D/P to use skill#5 and AA only on mobs that don't have defiance and most of the time you'll "win". On Mobs that have defiance (and assuming you're alone), go for pistol main-hand and kite. If you're in a group/zerg, engage and disengage when you need to (sword main-hand can be useful to learn to do that). To farm pack of mobs in a zerg, just rely on the good old shortbow, anyway, anything drop like flies in zergs.

What would you advice on weapon switch. Or is it not so critical on thief and i can stick to 1 combination of main and offhand until i can feel it is okay to make it a bit harder and start to switch between weapons? I feel like half of my brain power goes to figuring out when is better time to switch to d/p or s/d in the middle of combat.

Most thiefs used to have shortbow to get out and rely on a single weapon skillset to fight. I'd say, that you should try to master 1 weaponset as much as possible first, afterall, thief's weapons are only gated by initiative.

Play a better spec, like Willbender or Herald. Your class will get more attention and love in balance patches. They (Guardian/Revenant) also have VERY strong presence in PvE - more relevant than Thief.

Once upon a time, thief used to be kings of mobility...that is no longer the case (especially after EoD). Thief is currently a neutered class thanks to constant nerfs over the years. They also used to have solid burst...that is also no longer the case. Specs like Willbender and Herald has MUCH higher bursts while having much better sustain.

One thing that I don't think is stated enough is that for thief, you really have to be a little knowledgeable on other professions when fighting them. Due to health, you have to be precise with your attacks, dodge, etc. This again makes it hard for newer players until they learn other professions.

That said, if you need help, hit me up. I play mostly wvw and roam on my thief A LOT but can help in pve as well. (I haven't played pvp in ages tho) What wvw server are you? I'm Eredon Terrace (North America).

Hey, I watched the linked vid, so first thing said - this is NOT a simple or typical meta thief build lol. Deadeye is the most risky spec to play because you don't get port on steal and people easily notice being marked so they'll expect you attacking. Usually the safe choice for DE is to play Rifle and be a general nuisance. There's a lot of well executed moves there and the poster has their mechanics well practiced, I'll list you a few select highlights to point out how the damage is happening:

Thief also doesnt hold alot of damage outside of Heartseeker,Backstabs and you stolenskills. You should try things like doing a stealthcombo (smokefield+Heartseeker) Then use your f1 right after casting the Heartseeker. The Steal will teleport you to the target. Heartseeker hits -> you become stealthed because of the combo-> you can backstab -> another heartseeker = alot of damage. Also i see alot of theifs not using ther bow properly. It actually does ALOT of damage, and i advise to just pew pew a bit from range before committing. A nice "2" from the bow can hit upwards of 6k easily. Its a nice opener. If you get a good bow2 hit and then do the combo above. you can put some serious damage into your enemy.

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