Best regards,
Thea
Apologies for the delayed response, I was on a business trip.
Let me break this question into two parts:
1. In principle, the physical optics method can handle Bessel beams under some assumptions. However, none of the existing computer implementations of this method can currently process it.
2. In real-world applications, the cross-sectional size of a laser beam is typically much larger than the particles in cirrus clouds. This is because the lidar’s light travels a long distance (several kilometers) before reaching the cloud. Thus, in practice, any irregularities in the laser light are much larger than the ice crystals, allowing the assumption of a plane-parallel wave for each particle.
Due to point 2, nobody implements point 1.
Additionally, as I know, real Bessel beams cannot propagate very far, while physical optics is only valid for the far zone (far field). Therefore, using physical optics for light scattering at distances of a few centimeters (or meters) is generally inconsistent.
You can provide more specific details about your problem so we can offer better assistance.
You mentioned in the email that Bessel beams can be approximately simulated through plane wave decomposition, and the response of a single particle can be described by plane wave scattering. However, I have a question that I hope to discuss with you: The central spot size of high-order Bessel beams (such as the diameter of the first bright ring) is usually on the micrometer or even sub-micrometer scale (the values of the spot radius varying with the order n and half-cone angle α are shown in the attachment). In contrast, the size range of cloud particles is relatively wide (e.g., 0.1–100 micrometers). If we choose the order n=3, the spot size is likely to be smaller than the particle size. In this case, the particle may cover both the bright and dark ring regions of the beam. Will the significant difference in incident light intensity on different parts of the particle lead to the failure of the plane wave approximation?
There is definitely a significant difference between plane wave and sufficiently focused Bessel beam. Still, any Bessel beam can be represented by a superposition of plane waves, but then the field rather than intensities need to be summed from each plane-wave contribution.
In addition, such plane wave approximated beams may still retain some characteristics of their initial beam modes in terms of energy distribution and other properties. I want to see what happens when these characteristics interact with particles. I came across a study on the propagation characteristics of vortex beams in hazy environments: Chenge Shi, Lixin Guo, Mingjian Cheng, Martin PJ Lavery, and Songhua Liu, "Aerosol scattering of vortex beams transmission in hazy atmosphere," Opt. Express 28, 28072-28084 (2020) , which also seems to involve far-field scattering. What I want to do is similar research.
Yes, it is possible to simulate a lot of things, but practical considerations are very different for table-top experiments (here you can have almost any Bessel beams) and lidar applications. In the latter case, even alpha = 1 deg is unrealistically large. That is the main question that was asked to you in the discussion above.
In addition, I am currently learning to use ADDA to call different types of Bessel beams to interact with particles. For example, when selecting order n=3, half-cone angle α=10°, wavelength of 0.532 μm, and the column length of the hexagonal prism particle is 2 μm, I found that the phase function P11 of different Bessel beam types differs by almost an order of magnitude, and P22, which characterizes the depolarization ratio, is also different. This phenomenon is very interesting. Do you know the underlying principle?
Maxim.