A short question.
Let's consider two spawned linked actors (via `linked_to()`).
What will happen if in the middle of long processing A's handler actor B sure l dies? Will current execution flow of A be terminated (like thread terminating or smth similar) and exit message immediately send? Or current handler never gets interrupted?
The latter. There is no context-switching or magic interrupts. Actors simply process messages, one by one. One of these messages eventually is the exit message.