Do you have the ActivateNET.dll and ActivateNative.dll files in place.
ActivaetNET.dll should be in the base project directory and the assets
folder?
Is there any error output in the console or the editor log?
dba
-----Original Message-----
From: activat...@googlegroups.com
[mailto:activat...@googlegroups.com] On Behalf Of hana'
Sent: Tuesday, January 17, 2012 10:00 AM
To: Activate3D-ICM
Subject: Re: how can i get Activate3D in the Unity toolbar ???
yes ,, this package all in my project and these two scripts that you said
about them ,they are also in the package