remote connection

7 views
Skip to first unread message

ahmad2...@yahoo.com

unread,
Apr 3, 2012, 5:05:27 PM4/3/12
to activat...@googlegroups.com
i don't understand how to use the remote connection package thanks

Dan

unread,
Apr 3, 2012, 6:03:31 PM4/3/12
to Activate3D-ICM
The RemoteConnection script inside the UnityWebRemote sample is a
reimplementation of the session in our normal integration. It allows a
session in Unity to communicate with ActivateServer.exe via TCP. As a
result, you can perform basic tracking inside the Unity webplayer.

Unfortunately, development is not complete on that functionality which
is why it is not documented or included in our standard builds. It
only supports a very limited subset of ICM functionality. We do not
recommend that you use the RemoteConnection at this time.

dba

On Apr 3, 5:05 pm, "ahmad2382...@yahoo.com" <ahmad2382...@yahoo.com>
wrote:
Reply all
Reply to author
Forward
0 new messages