Fear Save Game Location

0 views
Skip to first unread message

Breogan Heflin

unread,
Jul 27, 2024, 4:13:31 AM7/27/24
to acenusac

Despite the "Rogue-like" style, Fear & Hunger does offer the player several opportunities to save the game. These opportunities present themselves at specific game locations and through the use of items.

fear save game location


Download ===== https://geags.com/2zQVc3



The first save point is close to the beginning. You have to possess explosives to reach here. Blow up the collapsed hallway at the top right corner of the map using the explosives. With this, it opens up to a room with a bed for resting and saving. You need to do a Coin-Flip, if won you can rest and save the game. If failed, you will face a guard. If you face the guard and beat him, you cannot immediately use the bed afterwards due to the effect of adrenaline in your blood, as you are too excited to sleep after a fight. You will need to walk around for a while to calm down before being able to use the bed again.

The second save point is also near the beginning of the game, although a bit further away. It is reachable by taking the left entrance at the very start of the game and following the path through to the Lv 3 Basement map. In the top left corner of the map (avoiding the Iron Shakespeare) there is a room with a bed and bonfire (unlit) and statue of a woman's torso with a crow. Here the player can rest and save, but upon saving the game requests a Coin-Flip. If won, the player will rest and is presented with the opportunity to save the game. However if the Coin-Flip is failed, the player is ambushed by the Crow Mauler, likely ending the player's run. If however the player is able to defeat the Crow Mauler, the bed becomes available for indefinite use.

After defeating the Torturer, the bed in Buckman's cell can be used as many times as the player wishes without a coin toss or fear of attack. If the player saves while Buckman is still present in the cell he will make mention of the fact, saying he doesn't understand how the player can sleep so soundly. Note that if the player decides to use the bed before killing the torturer, he will appear and torture the player, via dismemberment, ultimately resulting in a game over.

The third location is near the end of the game, atop of the Tower of Endless in Ma'habre city. The save point is another bed room existing in both the past and present versions of the city. Using the bed in the past version of the city will also transport the player in the Dream Rondon.

For players that are lucky enough to find the Book of Enlightenment, there is the option to save at will simply by reading the book (marked in yellow in the book sub-menu). However it must be noted that the Book is One-Use-ONLY, and will be consumed after reading.

Aside from the one location and looting one by chance, the only other way to acquire a Book of Enlightenment is through using an Empty Scroll. The Empty Scroll is an uncommon item found by chance though out the game. If the player also possess the Ink and Quill, it is possible to write on the empty scroll and obtain any item or spell in the game by writing the correct words.

Despite the "rogue-like" style the game follows, Fear & Hunger series does offer the player several opportunities to save the game. These opportunities present themselves at specific game locations and through the use of items.

Most of the beds found throughout the game can be used to save. However, many of them are unsafe, and will force the player to flip a coin when attempting to use them. Failing the coin flip will result in a nearby enemy attacking the player (often a Guard or Elite guard), although any enemy around the area can attack you. If there are no remaining enemies in the area, the coin flip toss will still initiate, but no enemy will actually appear and confront you with the exception of the Crow Mauler appearing in the Lv 3 Basement if not dealt with.

The Tower of Endless:Near the end of the game, a bed can be found atop of the Tower of Endless in Ma'habre. The save point is another bedroom, existing in both the past and present versions of the city. Using the bed in the past version of the city will also transport the player in the Dream Rondon.

Buckman's Cell:After defeating Trortur, the bed in Buckman's cell can have a chance to be fully safe on the use. If the player saves while Buckman is still present in the cell he will make mention of the fact, saying he doesn't understand how the player can sleep so soundly. Note that if the player decides to use the bed before killing the torturer, he will appear and torture the player, via dismemberment, ultimately resulting in a game over. Players should be still aware that there is still a chance to occur another coin flip check even after defeating Trortur, failing the check will summon the Elite guard instead and be forced to fight them. If the Elite guard is already eliminated, then failing the coin flip will cause the player's rest be interrupted and temporary won't use the bed due to the adrenaline from the strong sensation of "killing intent".

Prison Cell:There are at least three beds in the prison cell, usually two at the bottom of the map and one around the top. Failing the toss will summon the strongest enemy, typically the Elite guard if he's in the prison.

Hidden Entrance Room:In each dungeon configuration, there will be a location with rubble that the player can use an explosion vial on. By doing this, the player will be able to access a hidden room that will have a bed in it. Sleeping on it will trigger a coin flip.

In Prehevil, beds are drastically different, whilst still remaining the central way in which to save your progress. Sleeping in any bed will progress the allotted three-day time that the player is granted in the game. Many events are time-sensitive, and thus, it can often be a good idea to avoid sleeping to avoid missing out on certain events. However, sleeping anywhere allows the player to access the Hexen, through which the player can use soul stones to learn new skills, meaning there is both risk and reward in sleeping.

Train:The couch near the exit of the train which the player starts in can be slept in after having exited the train for the first time, making it the first possible location to save in. It is the same couch in which the player can find the Combat manual.

Mayor's Manor:On the second floor of the Mayor's manor, behind a locked door, there is a bed that can be slept in safely, so long as the Decrepit Priest in the room nearby has been dealt with. If not, he will initiate combat with the player before they are able to fall asleep.If playing as Marina, sleeping in the Mayor's bed at morning on Day 1 will initiate a unique cutscene, in which Samarie will watch over her while she sleeps while playing as Marcoh or Abella instead, it will initiate another unique cutscene in which they will be attacked by Caligura.

Book Store:Ascending the closed-off stairway in the Bookstore, behind a locked door, there is a bed which can be safely slept in. If playing as Marina, sleeping in this bed will initiate a unique cutscene, in which Samarie will watch over her while she sleeps.

Orphanage:On the ground floor of the Orphanage, in the far north section of the floor, the player can find a bedroom full of beds in which the player can sleep safely, so long as the surrounding area is clear of enemies.

For players who are lucky enough to find the Book of enlightenment, there is the option to save at will simply by reading the book (marked in yellow in the book sub-menu). However, it must be noted that the book is one-use-only, and will be consumed after reading. Saving using a Book of enlightenment can be an effective way to avoid passing time in Fear and Hunger: Termina.

(Fear and Hunger) Two Books of Enlightenment are guaranteed to spawn. One is found by the ritual circle on Level 7 of the dungeons, while the other is found in the Hall of the Gods if the player has selected normal mode (Fear & Hunger) at the start of the game.

(Fear and Hunger: Termina) While not guaranteed loot anywhere in the game, they can be purchased from Pocketcat in exchange for three contestant heads. Otherwise, they have a chance to be found in any bookshelf.

If the player has discovered and read a Skin Bible - God of Fear and Hunger, they will be able to draw the corresponding sigil into Ritual Circles, specifically the Perfection circles, given that they possess a piece of chalk.

Found the below Chromium Code article which may help. I do not know if this is the most current information available. Looks like only two (current and previous) sessions are saved. Older sessions are deleted. I looked at the User Data/Sessions folders in my profiles and only two files of each are stored, so probably still applies. I guess if you are tech savvy (or just want to do it manually), you could write a batch file to save the files created in the Sessions folder(s) so that you could have earlier versions.

Unfortunately, if you do not have a Sessions folder, I do not know if you can restore using the information available in the Session Storage folder. Do you happen to have a backup of your User Data folder? If so, you can check to see if you have a Sessions folder in the backup and just copy and paste it into your Default folder.

and just an advice do not relay on that way cause if for any reason that file corrupted then you will face a lot of issue so use bookmark to save tabs maybe create folder on the bookmark manager and name it last session and save all open tabs there

the only way i can think off that you use some app that search your storage for deleted file and it undo it but it will cost a lot of time and it could fail cause it success depend on that the location of the file on your storage did not overwritten by a new data even partial over wright would make the file lost

I've received nothing but praise for months since I started working as a developer at this company. I've introduced a few changes (scrum, Slack, peer review) that upper management loves. Suddenly, things changed.

64591212e2
Reply all
Reply to author
Forward
0 new messages