I was trying to set the lower and upper bounds on the BFGS optimizer but it looks like these properties are declared with a get only. The documentation however mentions:
Public property LowerBounds:
Gets or sets the lower bounds of the interval in which the solution must be found.
with a similar entry for UpperBounds. Would it make sense to add a setter for these properties?
Thanks!
var optimizer = new BroydenFletcherGoldfarbShanno( ... );
optimizer.LowerBounds[0] = 5;
optimizer.LowerBounds[1] = 1;
// ... etcThat makes sense. Thank you!
-AS