Hello Nathaniel,
I apologize for the long absence, I finally had time to review my past benchmarks and gather some questions concerning your Accelerad software. When using rpict with a simple scene that has small amount of geometry polygons I have experienced no problems. It’s when I render a scene with 600,000+ triangle polygons that I see a corrupted rendering that looks like its missing pixel data, as random pixels appear to be black. Also, there are some inappropriate red/green/blue edge highlights throughout the scene. Here is a link to the CPU and GPU rendering of the same .oct file.
Rpict Rendering (500x500 pixels): http://imgur.com/MA8woXf
Do you know what can be causing these artifact? Are there any geometry limitations for Accelerad’s rpict? I tried using various rpict input args. to see if any specific one could be causing the image corruption, I also tried increasing Windows TDR to various values, up to 10 minutes with no help. I used the following input args. to generate the images above -pa 1.0 -ps 4 -pt 0.05 -pj 0.67 -pm 0.0 -pd 0.0 -dj 0.0 -ds 0.25 -dt 0.05 -dc 0.5 -dr 1 -dp 1000 -dv+ -ss 1 -st 0.15 -bv+ -av 0 0 0 -aw 0 -ab 1 -ar 0 -aa 0 -ad 512 -as 0 -i- -lr 7 -lw 0.001. For CPU execution I added the –g 0 input argument. The CPU took 27.2 sec and the GPU took 4.8 sec to generate these renderings, so there definitely is a nice speed-up to be gained by using Accelerad’s rpict.
I’ve tried running the benchmark on a desktop with two Quadro 2000, with the hope that I can set one GPU to “Compute Only” mode using the NVIDIA SMU utility, but for some reason the Quadro didn’t support this mode. I have a desktop with two GTX 980s that I would like to use for my next benchmark. Is it possible to dedicate an entire GPU to only Accelerad execution? Have you used NVIDIA SMI utility to configure GPUs for Acccelerad execution?
I’m curios of the future of this project and how many people are working on it. Do you plan on continuing development of this project in the future as new Radiance versions are released? I work with the Graphics Research & Analysis Facility (GRAF) at the NASA Johnson Space Center. We use Radiance as part of our lighting software analysis tool set and we are greatly interested in speeding up our renderings such as using Acccelerad.
Thank you for your time,
Andrei Kolomenski
Hi Nathaniel,
Thanks for the response and the multiple suggestions. I considered each of your suggestions and included my response in-line with your comments.
I tested accelerad rpict with a modified octree of the same scene that was causing the previous visual artifacts. The octree was simplified to only include triangle surfaces and plastic/metal materials, and exclude texture mods using texfunc (tmesh,cal). This time accelerad rpict rendered correctly on every system. I’m not sure of the exact difference between the octrees beyond what I previously mentioned as I didn’t generate the one supplied to me, but I can take a closer look at them if needed.
So I moved on to a bigger model (ISS exterior) and I encountered run-time errors with native Radiance rpict and Accelerad rpict. I was surprised to see problems with Radiance rpict on Windows 7 64bit OS. I suspect these problems were caused by the large model geometry (2.4 GB .rad file with 11 million polygons). The same model rendered correctly on a 64 bit Linux system. I posted about this issue on the Radiance general forum: http://www.radiance-online.org/pipermail/radiance-general/2015-April/010863.html
Do you know of any model size constraints in terms of polygons or vertices in Radiance?
I confirmed that I’m running Accelerad version 0.2 beta with Radiance 4.3.a.2. I did notice my Radiance version is 32 bit. I’m yet to test Accelerad with a 64 bit build of Radiance. Are you using a 32 or 64 bit Radiance version?
I included the “-e error_log.txt” input argument to rpict to save the error messages to a text file. It didn’t contain anything important. Here is what I saw:
*** PID 7992: rpict -vtv -vp -139.699994 -27.940032 0.000000 -vd 0.984808 0.173649 0.000000 -vu 0.173649 -0.984808 -0.000000 -vh 45.948718 -vv 35.000000 -x 400 -y 400 -av 1 1 1 -e error_log.txt scene_frozen.oct
No, rendering on a GTX 980 didn’t remove the artifacts (for original octree of ISS lab interior). Yes Acceleard works for small geometries and simple materials. I’ve tested with smaller models and obtained correct renderings.
Scale is in meters and no single dimension is greater in magnitude. Using the getbbox command on the model geometry I see.
xmin xmax ymin ymax zmin zmax
-20.2822 45.0061 -36.1178 35.4449 -50.2798 51.1047
I checked the specularity and roughness of each material used and noticed that indeed some of these parameters were set quite high. What is considered a high specularity and roughness value?
I see specularity values as high as 0.935 and roughness values as 0.36. Can these be causing issues? What’s strange is that the same materials were used in the creating the new octree of the ISS lab that did render properly with Accelerad. So I think my artifacts were caused by something else.
Sorry I can’t share the files; they are proprietary and subject to export control. Please let me know if you would like me to look up something inside the .rad or octree files, I will be glad to do so for you.
NVIDIA SMI doesn't support cards prior to 2011, so your Quadro 2000 may not be able to change modes. It has limited feature support for GTX cards, so it's hard to say if it will work with you GTX 980s. You could also try using the CUDA_VISIBLE_DEVICES environment variable to keep the compute work on a device that is not attached to a monitor. This would prevent Accelerad from using some GPUs, but keeping other processes off of Accelerad's GPU is still up to the operating system.
Thank you for suggesting using CUDA_VISIBLE_DEVICES environment variable, I wasn’t aware that it can be used to control GPU selection by CUDA applications.
My work team wants to invest in the Tesla M2090 GPU for current use of Accelerad and future development. Is this is an optimal card for running Accelerad or would you refer us to a different one?
http://www.bhphotovideo.com/c/product/1001374-REG/nvidia_900_21030_0040_100_tesla_gpu_m2090_6gb.html
Currently, my main concern is to be able to use (native) rpict and oconv for large geometries and insure this works correctly in Windows 7 64 bit as it does in Linux 64 bit. This is addressed in the Radiance general forum (link at top of this response). Next, I want to try the same large geometries with Accelerad rpict, once it’s working with native rpict.
Thank you for the input,
Andrei Kolomenski
Hi Nathaniel,
Thank you for the informative post as always! Below I pasted two texture & polygon definitions from my original geometry (ISS Interior), which is causing the visual artifacts. Also, I pasted the contents of tmesh.cal, I don’t think this file was modified from the original Radiance 2.x release. I believe it is an old .cal from a previous Radiance 2.x release. This tmesh.cal file is probably what’s causing the problem.
I tried using –ab 0 –lr 0 input args with no luck, I still saw the red/green/blue line outlining the edges and the random black pixels of what appears to be missing rendering data. Let me know if you would like me to run another configuration.
Thank you for the input on the post (http://www.radiance-online.org/pipermail/radiance-dev/2015-April/thread.html) about running oconv & rpict with large geometry. “long long hval” in objset.c fixed my run-time crashes.
Can you please rebuild rpict & rtrace with the fixed objset.c? This way I can test Accelerad with the large geometry file and I can report on the results.
So the M2090 is a bit dated and certainly not the best choice for purchasing a GPGPU. Since Accelerad uses single precision arithmetic I think the GTX 980 is great candidate for the “best bang for your buck” GPU. I will perform more detailed benchmarks with it in the near future, especially once I can run the large model.
Cheers,
Andrei Kolomenski
**********************************************************
NONE texfunc M-nor
4 dx dy dz tmesh.cal
0
10 1
0.00000000 0.00000000 -0.24034305
0.00000000 0.00000000 0.97068791
0.00000000 0.00000000 -0.00044458
M-nor polygon LAB_ACBM_FWD_46_0.OBJ.6
0
0
9
691.188904 34.966642 -9.406005
691.017883 34.966217 -9.406853
691.016907 34.966287 -9.248815
NONE texfunc M-nor
4 dx dy dz tmesh.cal
0
10 0
0.00002429 0.00050837 -0.99598868
-0.00211461 -0.02237322 -0.14057944
-0.00307692 -0.06936024 -0.55842358
M-nor polygon LAB_ACBM_FWD_46_0.OBJ.8
0
0
9
690.980896 34.910709 -9.462362
690.978882 35.958855 -9.589429
690.981873 34.852939 -9.53979
**********************************************************
*** tmesh.cal
{
Interpolate triangle-mesh values using barycentric coordinates.
A1 = Major axis (0==X, 1==Y, 2==Z)
A2 through A10 = Surface normal perturbation matrix
or:
A2 through A7 = Lookup in 2-dimensional pattern or texture
}
{ Get dominant coordinates }
bu = select(arg(1)+1, Py, Pz, Px);
bv = select(arg(1)+1, Pz, Px, Py);
{ Compute variables }
v1 = bu*arg( 2) + bv*arg( 3) + arg( 4);
v2 = bu*arg( 5) + bv*arg( 6) + arg( 7);
v3 = bu*arg( 8) + bv*arg( 9) + arg(10);
{ Surface normal perturbation }
nf = 1/sqrt(v1*v1 + v2*v2 + v3*v3);
dx = v1*nf - Nx;
dy = v2*nf - Ny;
dz = v3*nf - Nz;
{ Tiled texture coordinates }
u = frac(v1);
v = frac(v2);
**********************************************************
Hi Nathaniel,
I’m excited to see that Accelerad 0.3 beta is released; I just registered to download it. I see that this Accelerad release includes Radiance updates up to version 5.0.a. Since 5.0.a.3 (https://github.com/NREL/Radiance/releases) includes 64-bit long support for Windows, I’m assuming Accelerad 0.3 does not have the 64-bit long support, or is this fix implemented in Accelerad 0.3? Either way, I’m curious to render a bigger model and the one that has caused the previous artifacts.
I’ve finally had time to look into some of your previous remarks concerning the artifacts. My comments below address your previous points.
Cheers,
Andrei Kolomenski
· The light sources used for this scene consist of 12 quadrilateral “polygon” primitives each applied to a “light” primitive, texfunc does not modify the light sources.
· Removing texfunc from being applied to the polygon geometry primitives does remove the artifacts. I’ve talked to my co-worker that gave me the new, artifact free, geometry .rad file and he said he used “obj2rad” to generate it.
· Looking at the radiance values for the artifacts showed that one of the RGB channels was oversaturated, for example green artifact edge pixel has the following radiance values: red=0.0180664, green=37.25, blue=0.0184326. Here is a link to a 24 bit RGB normalized image with the artifacts: http://imgur.com/G7tDu3O (The top & left corners have a grey line because I used printscreen, they are not artifacts J)
· The artifacts are reproducible from two different Windows desktops. Using default rpict input args., I performed an image difference between various renderings and I obtain a completely black image with zero radiance for each pixel and RGB channel.
· The artifacts always appeared at the same position as I moved -vp parameter. The artifacts looked like they concentrated along surface edges, their position didn’t change when changing –vp, however they did appear to have slightly different RGB components.
· Yes, you are correct, tmesh.cal is the same as it appears in the new Radiance release. I forgot that my co-worker replaced the original tmesh.cal (2.x) with the one found in Radiance 4.3.a. So the artifacts are present with the new tmesh.cal file using Artifacts are present for Radiance 4.3a, Accelerad 0.2 beta.
Hi Nathaniel,
I tried out the Accelerad 0.3 with Radiance 5.0.a.3 on Windows 7 64bit. It does render big exterior models that previously crashed due to the absence of the “long long” fix in objset.c. Thank you for incorporating this fix into Accelerad!
Unfortunately, I still see the artifacts exactly at the same locations using the same rpict input args. as before; an image subtraction of the artifact images from Accelerad 0.2 & 0.3 yielded a completely black image with a maximum of zero radiance across all channels. So I’m not sure what’s causing these artifacts, I wish I could help locate the problem, but I truly don’t know other than the fact that removing the texfunc primitive that uses tmesh.cal does remove the artifacts.
Another new issue I found is that some bad polygons that have “zero area” cause Accelerad rpict to crash; whereas rpict doesn't crash but simply doesn't render these polygons. I have a large exterior model that has many polygons with “zero area”, some of these do not cause the program to crash but some specific ones do. I isolated one of these & tried running Accelerad with it. This is the warning output I saw:
accelerad_rpict: warning - zero area for polygon "H_UMB_BRKT_3.OBJ.711"
accelerad_rpict: internal - triangulation failed for polygon "H_UMB_BRKT_3.OBJ.711"
Polygon definition:
LINER polygon H_UMB_BRKT_3.OBJ.711
0
0
9
0.524853 -1.970085 -2.93939
0.520652 -1.965289 -2.939364
0.524853 -1.970085 -2.93939
So this is a bad polygon that really shouldn't be included in the model, but it does cause GPU execution of Accelerad to crash whereas passing the “-g 0” parameter doesn’t crash but simply produces a completely empty image. Is there a way to ignore these “zero area” polygons in the GPU execution of Accelerad? A fix on my side would be to insure that no "zero area" polygons are defined in the model geometry.
Best Regards,
Andrei Kolomenski
Hi Nathaniel,
I re-read the Accelerad Readme and noticed that there may be issues with when the viewpoint of the rendering is more than 100 units from the geometry. I think this is the main reason for the observed artifacts. The original geometry of the artifact scene was exported in inches and never converted back to meters. Due to this an input arg, -vp 677.54495 -10.99839 0.0, is used to produce the artifact scene. I scaled down the scene by factor of 100 (!xform –s 0.01) and the artifacts disappeared using -vp 6.7754495 -.1099839 0.0. So all along it was the scale of the model, which was problematic for single precision computations on the GPU.
Now, on to the big ISS model (2.4 GB .rad geometry file) that had the “triangulation failed” error. I modified obj2rad.c to exclude degenerate polygons from the output .rad file. I ran accelerad_rpict with no errors however the final rendering turned out to be completely black. I pasted the log output of accclerad_rpict for the big ISS model below for your reference. I’m not sure what’s going wrong this time; but I feel like the large size of the model is at the root of the problem. I do know that an abridged version (1 GB .rad geometry file) does render correctly on the GPU. I monitored GPU usage using NVIDIA-SMI utility using the following command:
nvidia-smi -q -d ECC,UTILIZATION,COMPUTE,PIDS,MEMORY,POWER -i 1 -l 2 -f GPU_log.txt
Also, it is important to note that I designate a TCC compute mode GPU for accelerad execution using the “CUDA_VISIBLE_DEVICES” env. variable. I was surprised to see that the GPU memory was only taxed 16-17 MBs through-out the entire run; and the GPU utilization was at 0% the entire run..
Utilization
Gpu : 0 %
Memory : 0 %
Compute Processes
Process ID : 8628
Name : C:\Program Files\Accelerad\bin\accelerad_rpict.exe
Used GPU Memory : 17 MiB
Also, I monitored CPU RAM between CPU (-g 0) & GPU execution and found out that GPU version uses more CPU RAM than the CPU version, which appeared strange to me. The CPU version used 3.6 GBs at peak and the GPU version used 4.3 GBs at peak. I monitored the same stats for Interior & Small Exterior renderings that produced correct results and the same pattern was observed.
So my main questions are:
Is there any size limitation on the geometry .rad files in Accelerad?
What is the largest geometry .rad file successfully tested with Accelerad?
Why is GPU RAM & Utilization (as monitored by NVIDIA SMI) minimal during Accelerad GPU execution?
Do you have a preferred way of designating & monitoring a GPU used by Accelerad?
Thank you for the support,
Andrei Kolomenski
**************
*** PID 6704: accelerad_rpict -vtv -vp -89.699994 -27.940032 0.000000 -vd 0.984808 0.173649 0.000000 -vu 0.173649 -0.984808 -0.000000 -vh 45.948718 -vv 35.000000 -x 512 -y 512 -e C:\Users\akolomen\Desktop\Radiance_GPU_Benchmark\rpict\Exterior_Corrected\Images\Bench1_Log.txt scene_light.oct
OptiX 3080 found 1 GPU device:
Device 0: Quadro 2000 with 4 multiprocessors, 1024 threads per block, 1251000 kHz, 1073414144 bytes global memory, 128 hardware textures, compute capability 2.1, timeout disabled, Tesla compute cluster driver enabled, cuda device 0.
accelerad_rpict: warning - Unsupported object:
void(-1) mirror(33) RAD_MIRROR
0
3 0.8 0.8 0.8
accelerad_rpict: warning - Unsupported object:
void(-1) texfunc(3) wrinkled
10 xwrink ywrink zwrink wrinkle.cal -rx 30 -ry 30 -rz 30
3 0.05 0.5 0.1
accelerad_rpict: warning - Unsupported object:
void(-1) texfunc(3) retro-normal
4 -Dx-Nx -Dy-Ny -Dz-Nz .
0
accelerad_rpict: warning - Unsupported object:
void(-1) metdata(38) RETRO3M3990
5 retro_refl 3M3990.dat reflector.cal retro_theta retro_phi
5 0.47 0.47 0.47 0.2586 0.03
accelerad_rpict: warning - Unsupported object:
void(-1) metdata(38) RETROSCOTCHLITE
5 retro_refl 3M3990.dat reflector.cal retro_theta retro_phi
5 0.63 0.63 0.63 0.0872 0.03
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE_73.OBJ.443"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE_73.OBJ.883"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE_73.OBJ.900"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE_73.OBJ.906"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE_73.OBJ.918"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE_73.OBJ.986"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE5.OBJ.3205"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE5.OBJ.3389"
accelerad_rpict: warning - zero area for polygon "S0_302_SPDA_DOOR_41.OBJ.1028"
accelerad_rpict: warning - zero area for polygon "S0_PWP_GF_2.OBJ.642"
accelerad_rpict: warning - zero area for polygon "S0_PWP_GF_2.OBJ.1716"
accelerad_rpict: warning - zero area for polygon "S0_PWP_GF_2.OBJ.2199"
accelerad_rpict: warning - zero area for polygon "S0_GPS_ANT_58.OBJ.58"
accelerad_rpict: warning - zero area for polygon "S0_GPS_ANT_58.OBJ.326"
accelerad_rpict: warning - zero area for polygon "S0_GPS_ANT_58.OBJ.365"
accelerad_rpict: warning - zero area for polygon "S0_GPS_ANT_58.OBJ.593"
accelerad_rpict: warning - zero area for polygon "S0_GPS_ANT_58.OBJ.838"
accelerad_rpict: warning - zero area for polygon "S0_GPS_ANT_58.OBJ.867"
accelerad_rpict: warning - zero area for polygon "S0_GPS_ANT_58.OBJ.906"
accelerad_rpict: warning - zero area for polygon "S0_302_REEL_113.OBJ.370"
accelerad_rpict: warning - zero area for polygon "S0_PWP_LMTR_WIF_10.OBJ.684"
accelerad_rpict: warning - zero area for polygon "S0_PWP_LMTR_WIF_10.OBJ.795"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_200.OBJ.789"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_200.OBJ.1765"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_200.OBJ.2931"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_200.OBJ.3087"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_200.OBJ.3246"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_200.OBJ.3708"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_200.OBJ.4617"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_200.OBJ.4824"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.1785"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.3281"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.3329"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.3482"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.4815"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.4816"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.4828"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.4830"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.4833"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5014"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5015"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5017"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5018"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5024"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5025"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5027"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5057"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5059"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_S_UP_76.OBJ.5061"
accelerad_rpict: warning - zero area for polygon "S0_SPR_DEP.OBJ.1286"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE2.OBJ.455"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE2.OBJ.470"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FACE2.OBJ.1949"
accelerad_rpict: warning - zero area for polygon "S0_PWP_TL_STNCH_4.OBJ.710"
accelerad_rpict: warning - zero area for polygon "S0_PWP_FT_RSTRT_3.OBJ.1643"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_190.OBJ.270"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_190.OBJ.785"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_190.OBJ.952"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_190.OBJ.1194"
accelerad_rpict: warning - zero area for polygon "S0_CL_SHROUDS_FAC_190.OBJ.1603"
accelerad_rpict: warning - zero area for polygon "LCA_MTSAS_2_1.OBJ.4075"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.11"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.12"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.21"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.262"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.932"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.1378"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.1386"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.1387"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.1862"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.1864"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.1866"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.1867"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.2328"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.2329"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.2332"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.2333"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.2563"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.2612"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.2739"
accelerad_rpict: warning - zero area for polygon "S0_302_MTS_P_UP_75.OBJ.3311"
accelerad_rpict: warning - zero area for polygon "S0_302_CPDS_BOOM_206.OBJ.363"
accelerad_rpict: warning - zero area for polygon "S0_302_CPDS_BOOM_206.OBJ.402"
accelerad_rpict: warning - zero area for polygon "S0_302_CPDS_BOOM_206.OBJ.768"
accelerad_rpict: warning - zero area for polygon "S0_302_CPDS_BOOM_206.OBJ.811"
accelerad_rpict: warning - zero area for polygon "S0_302_CPDS_BOOM_206.OBJ.1981"
accelerad_rpict: warning - zero area for polygon "S0_302_CPDS_BOOM_206.OBJ.2397"
accelerad_rpict: warning - zero area for polygon "S0_302_CPDS_BOOM_206.OBJ.2402"
Geometry build time: 195997 milliseconds.
OptiX compile time: 449 milliseconds.
OptiX kernel time: 85497 milliseconds (85 seconds).
accelerad_rpict: ray tracing time: 282783 milliseconds (283 seconds).