I have an issue with mesh objects in Accelerad that do no seem to load the material specified in the radiance file.
With Radiance the meshes in the .oct look fine when looking at them with rvu but when I open the same .oct with AcceleradRT (same view and exposure) it's completelly black:
I also tried it with both rtraces and the result is different:
#?RADIANCE
oconv ./sky.rad
rtrace -oovs
SOFTWARE= RADIANCE 5.4a 2022-10-09 LBNL (5.4.59a8e3e767)
CAPDATE= 2022:11:17 18:21:36
GMT= 2022:11:17 17:21:36
NCOMP=7
FORMAT=ascii
1.313600e+02 3.715000e+01 3.682013e+03 1.748161e+00 4.480814e+00 1.499738e+00 surface1
,compared to:
#?RADIANCE
oconv ./sky.rad
accelerad_rtrace -oovs
SOFTWARE= Accelerad 0.7 beta lastmod Mon 04/15/2019 by candela\natha on Candela (based on RADIANCE 5.2.b1862446a1 by G. Ward)
CAPDATE= 2022:11:17 18:22:06
GMT= 2022:11:17 17:22:06
FORMAT=ascii
1.313600e+002 3.715000e+001 3.682013e+003 1.282737e+000 8.271442e-001 7.209867e-001 *
It looks like it doesn't recognize the mesh object.
I
generated the mesh file with Radiance's obj2mesh.
I tried generating
directly a .rad with obj2rad and that works well, but it seems a worse
solution in terms of memory and performance as it saves it as a
collection of triangles. With the parameter -g-, to run it in the CPU, it also works fine.
The only other thing in the scene is a sky
generated with gendaylit.
Regards,
Diego