FULL InfraWorks IPad App 2015 Key

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Jul 9, 2024, 5:38:23 AM7/9/24
to abopfalpy

I have an odd problem. I use IM 2014 (I'm kind of fond to its GUI and can not to addopt to 2015 version) and every time I try to export a model to fbx I face inverted arial images. Raster images (digital orto-photo) looks great in model while inside IM but get somehow rotated 180deg after exporting.

FULL InfraWorks IPad App 2015 Key


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Hi Borut,

sample images are always good to understand the issues correctly.
In your case, do you have Civil 3D 2015 SP1 available for viewing the FBX?
I am not sure but it could be that InfraWorks does write the FBX correctly, but the AutoCAD family has an issue reading it.
Could you please share the FBX so that I can test on my system?
Ideally if you could share the InfraWorks model too or an FBX created with InfraWorks 2015 would be great for some tests?

Thanks and Regards,
Karsten.

In exported model everything is OK but raster arial image (it's just a draft, not really final model) . As you can see the image is rotated (or fliped) 180 deg and what shold be up is down and vice-versa.It's very disturbing, since this particular model will be eventualy used by one of our important client.

Like I said, I didn't realy use IM 2015, since I don't like GUI (I'm more or less lost). Also I didn't use any of C3D 2015 features for importing the model. Our client will use Autodesk FBX Review for iOS nad Windows, so model needs to work on that platform. That's why I tested this for the first time today and had this problem.

Hello Borut,

I can see what you mean and I can recreate the issue: I exported a Model Builder project in InfraWorks 360 to FBX format.
When opening it in FBX Review the aerial images are not displayed correctly.
The same FBX in 3ds Max looks fine. Also, when re-opening the FBX in InfraWorks it is also dispalyed correctly in the preview.
I will investigate deeper and will give you an update once I know more.

Regards,
Karsten.

Hello Borut,

unfortunately I do not have a solution for you but at least an explanation:
The FBX Review program is based on an image shader (uber-shader) that is not able to do image transformations (scale, rotate, translate, etc.). The images from InfraWorks are georeferenced and draped to the surface using some transformations.

Therefore, this is the reason why the images do not look correctly in the FBX Review program while in other software (i.e. 3ds Max) everything is displayed correctly with the FBX.
If the FBX model used geometry and textures with UV mapping like some 3D modeling software could create the display in FBX review were correct as well.

I have filed a program enhancement wish to the FBX Review Development Team and the first feedback was that it could be added without changing the shader. I cannot promise when this will be done, but I hope soon.

As a side note - perhaps development team for FBX Review would like to see also this attached detail from the same troubled model showing detail of company logo, initially part of a 3D model of the whole building (originates from SketchUp). It looks good in IW but fliped in fbx export. Strange, since I would expect model of a building to be exported "as is" (perhaps it's sometning about handling images in fbx - this logo is actualy a .jpg image draped on a plate (surface))

Regarding to you additional example I think it falls into the same category of the shader not being able to transform the textures. I will mention it to the development team as well.

Regarding the show off with the models have you considered using InfraWorks 360?
-360-share-your-models-to-ipad-and-browse...

Heh, I think my subscription plan doesn't cover 360 license... We have only suite coverage, plus I'm not really fond in "Cloud this and Cloud that". Beside that we have some excess calculating capabilities within our company so the cloud services for that are not needed.

I'm used to keep things in my hands and also rejecting Autodesk recent cow-milking policy. That's why I often use previous editions software for some tasks because some cool features suddenly drop out on the next edition. And it's a shame.

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