Steiner also traveled to Scotland and Salt Lake City last year to throw, and in Wales, he finished second in the stone distance throw. The winner, Dougie Isaacs, set the record at 400 feet. Steiner threw 373 feet and finished second. Stone skipping, he said, torques the shoulder, elbow, and wrist because getting the stone to spin, to speed across the water like a racing powerboat, is paramount.
Steiner returned to stone skipping when he was around 30, after seeing an ad for the competition in Franklin. His first move was to go to Lake Erie to get rocks, then he threw them, breaking habits and building form until he became consistent.
Asked if he could try to explain it, Steiner sat on the tailgate of his truck and put on a pair of glasses. He grabbed a stone from the crate, more cone-shaped than round, and began talking about the Z dimension and radio waves. It was, indeed, a complicated theory.
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It seems unlikely that HE played wizard chess - first, given what's shown about the game, any prior recent game would have left mounds of debris and broken figures all over the place; and second, there were 3 missing figures and only one Quirrell.
In the book, there aren't three missing figures; three pieces leave after Ron says they'll replace them. Also, the pieces aren't destroyed, but "smashed ... to the floor and dragged ... off the board", from which they can presumably return for the next game.
Given the nature of the magical universe, and the fact that chess pieces are passed down, and that those same pieces remember moves, they must repair themselves by magical means after each game. Though in the books this isn't specifically stated, it is highly implied, so when Quirrell finished his chess game and moved on, the pieces reset(and repaired) themselves.
Quirrell was a professor. Hence it is safe to assume that he was an average wizard (honestly only Trelawney (sp?) comes to mind as an incompetent wizard in Hogwarts. (Hagrid not included) Therefore he would have attended a Transfiguration class and probably could have fixed the broken pieces back together after finishing the game (assuming they dont fix themselves, and assuming he would fix them to show/delay the next person into believing that no one was there yet)
If Quirrell had used a work around, it might've been because he had "known" about one (he was a Defence of the Dark Arts professor). Harry and co took the easiest and "obvious" solution. for eg. When Moody(fake) tells Harry to "use his strengths" in GoF, Harry's first conclusion is use a broom, whereas had he "known" about the conjunctivitis curse being a dragons weakness he would have used that.
It has been a while since I read the book but I'm fairly sure that the tests wouldn't have intended to kill anyone. Because if the intention was to kill an intruder, much more potent safety measures could have been put into place. They probably wanted to injure, disarm, disable the intruder. Because as far as i know, there is no "death penalty" in HP. criminals of whatever kind are sent to Azkaban. The dementors kiss leaves the brain and heart intact and well in then depends on one's perception of death.
Your local bookstore might throw this on the YA shelf and call it a day. But as someone said, all stories are for adults and some can also be enjoyed by children. Anyone looking to scratch that LOTR itch with something more than a pastiche will appreciate what Hunter does here.
Since his epic fantasy tome fell into our hands, the shadow of J.R.R. Tolkien has loomed large over the genre. The Lord of the Rings defines it. Such is the case with The Wizard\u2019s Stone, and comparisons are inevitable. Fortunately, the story of young Odo, who knows little of the world beyond his pastoral community, has an aura of its own.
Like The Lord of the Rings, it\u2019s the story of an unassuming innocent surrendering a treasure rather than finding one. But unlike that journey, the treasure itself insn\u2019t inherently evil and he\u2019s in no danger of it corrupting him. The lands he must travel are simply dangerous and Odo has lived a sheltered life. Consequently, Odo\u2019s story is more inward than outward as he comes to a greater understanding of himself, and it\u2019s that key difference which makes his more than a ripoff.
Odo is an orphan who was taken in by the wizard Remfrey. Though he was allowed to study books of magic and lore, he remains humble and holds his master in awe. Mostly he just does chores around the farm, fearful of what exists \u201Cout there.\u201D As we later learn, his fears are justified. War is a recent memory, civilized society crumbled (what of it ever existed), and everyone is responsible for his own welfare. Thanks to Odo\u2019s dark skin, people are unsure of him. Without a family\u2019s love and support, he\u2019s unsure of himself.
When Remfrey tasks him with delivering a magic stone to a faraway king, Odo is terrified, knowing he\u2019ll be facing the hardships of the cruel outside world. And the mercenary Captain Inoch, who is hired as his protector, isn\u2019t exactly reassuring. Remfrey is willing to pay a fortune to the Captain and his not-so-merry band of cutthroats to see Odo to his destination, but Inoch doesn\u2019t have to be nice about it. Not that the situation permits it.
Along the way Odo has to rely on his limited knowledge of magic, his wits, and most of all, the Captain and his crew. They aren\u2019t much better or kinder than Inoch, either. His travels take him to many grimy places, with no Rivendell respites, and he ends up doing things that trouble his conscience. The spark of goodness he carries in his heart may be as (or more) important as the stone.
Odo isn\u2019t Frodo, and we don\u2019t see him relishing in country comforts. Life has never treated him kindly, so he never expects kindness. He\u2019s timid and uncertain of everyone, even Remfrey, whose influence is his guiding light. All along his journey he finds himself wondering what the old wizard would do in difficult situations, of which there are many.
Captain Inoch is a harsh mentor, fitting for a cruel world. In the places he takes Odo it\u2019s kill first and ask questions later, and he\u2019s a survivor in a country filled with death. The rest of his crew is about the same. Everyone is distinct and has a backstory that gradually develops as Odo gets to know them. These are characters with ambitions beyond earning some gold, and regrets deeper than a stack of dead bodies.
As you would expect, everything is in the mold of medieval fantasy, with farms, fishing villages, and kings. Naturally, fantasy means elfin beings, monsters, and magic, though the monsters mostly remain in the shadows and the magic system itself isn\u2019t explained in any great detail. Mostly, we see that this is a harsh world, still recovering from the ravages of war.
There are some stories told with such loving care that you can feel it in every word and carefully crafted detail. These are works that the artist had to create and took time developing the skill to share with the world. The Wizard\u2019s Stone is one of those stories. This alone doesn\u2019t make it worth reading, though it certainly helps. When the fantasy story landscape is littered with nihilistic doorstoppers featuring Mary-Sues, it\u2019s refreshing to find something simple and familiar, that\u2019s not simplistic.
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