Level Designers 11/2

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kWhittington

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Nov 1, 2010, 10:31:03 PM11/1/10
to UNOGamedev
I won't be on campus during our usual work times.

I think you should begin mapping out the second half of the forest
level.
Work it out on paper first, piecing together different ideas for
different sections before any coding gets done.
Devin has a lot of good sketched out paths to pull from.

Dustin, if you guys decide to work after Charles and Devin's lab lets
out you'd probably make more progress brainstorming content creations.

Charles Perniciaro

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Nov 2, 2010, 12:59:52 AM11/2/10
to UNOGamedev
I plan on staying on tuesday and thursday and working extensively at
home on wednesday, so if you guys get on google wave we can get alot
done.
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