scratch the first part...I found Gilles' email address (about 2 minutes after I sent the original message...DOH!), and have sent him an email to request his permission...
the rest still stands...
Hasta,
-Jayce Cruel
____________________________________________________________________________________
Boardwalk for $500? In 2007? Ha! Play Monopoly Here and Now (it's updated for today's economy) at Yahoo! Games.
http://get.games.yahoo.com/proddesc?gamekey=monopolyherenow
You have my permission to use the codes that you enjoy in my formulas. I
will look at it on weekends.
For those interested in formulas 3d (I think of Andrea) here formula (frm)
that I wrote for fractint and is easy to understand.
Gilles
frm:
3d_hyperjul {;periodicity=no, log palette=1
;
maxiter=50
bailout=128
stepnum=800
zdist=4
x=real(pixel)
y=imag(pixel)
z=real(p1)-zdist
w=imag(p1)
a=x+flip(y)
b=z+flip(w)
c=p2
d=p3
zh=b
b=zh
delta=(1-z)/stepnum
n=i=0:
if (bailout>(|a|+|b|))
ha=a*a-b*b
hb=b*a+a*b
a=ha+c
b=hb+d
i=i+1
elseif (stepnum>n)
i=0
n=n+1
a=pixel
b=zh=zh+delta
endif
maxiter>i
}
upr:
3d_hyperjul {
fractal:
title="3d_hyperjul" width=640 height=480 layers=1
credits="Gilles Nadeau;10/17/2007"
layer:
caption="Background" opacity=100
mapping:
center=0/0 magn=1
formula:
maxiter=10000 percheck=off filename="exp3d.frm" entry="3d_hyperjul"
p_p1=0/0 p_p2=-0.8/0.1 p_p3=0/0
inside:
transfer=linear filename="fractint.ucl" entry="inside" p_inside=nnn
p_n=1 p_logmap=0 p_smooth=yes p_tolerance=1.0
outside:
transfer=linear filename="fractint.ucl" entry="outside"
p_outside=iter p_n=1 p_logmap=1 p_biomorph=-1 p_bailout=100.0
p_smooth=yes
gradient:
comments="Simple grayscale gradient." smooth=no rotation=-114
index=309 color=16777215 index=362 color=0
opacity:
smooth=no index=0 opacity=255