I'm running the latest version, 9.4. The problem with staying out of
lairs is that you don't know it's a lair until you walk into it and as
far as I can tell there is no safe way to get out once you've walked
in. I've got 3 fighters, a thief, a cleric and a mage. I have tried
having both the cleric and the mage use sleep spells, sometimes it
works, sometimes it doesn't. Hits points for the fighters are 24, 23
and 19, the thief has 19 hit points, the cleric has 15 and the mage
has 11. Armor classes are 4, 5, 4, 7, 6, and 9. I guess I need to
study up more on the Proving Grounds and try using that to improve my
characters.
Thanks fro the advice,
Dean
P.S. This is the most activity I've seen in this group in a
loooooonnnnnnggggg time. ;-)