Masquerade: Camarilla
Ascension: Tradition
Apocalypse: Garou Nation
2. Rank these genres (1 lowest) for you personally. We are including
the three main genres because we still want to see where in the line-
up they fall.
a. Masquerade: Camarilla
b. Masquerade: Sabbat
c. Ascension: Technocracy
d. Ascension: Tradition
e. Apocalpyse: Garou Nation
f. Apocalpyse: Other Fera
g. Changeling: The Dreaming
h. Hunters: (Not Reckoning)
i. Wraith: Oblivion
j. Other? (Write In and Rank)
3. For each genre list why you do or do not play it
a. Masquerade: Camarilla
b. Ascension: Tradition
c. Apocalypse: Garou Nation
4. For the Other genres that you are strongly for or against, list why
or why not
a.
b.
c.
5. What is missing from the setting of the game?
Play-style
1. Rank these play-styles (1 lowest, 7 highest) for you personally.
a. Horror
b. Mystery
c. Action
d. Pulp
e. Political
f. Exploration
g. Other
2. Do you prefer PvE, PvP, or a balance of the Two, and why?
3. Discuss your opinions of NPCs by Genre, are there too many, are
there not enough, how well are they interacting with PCs, what should
their primary responsibility be in the Genre, etc. Feel free to put
any thoughts or opinions here.
Masquerade: Camarilla
Ascension: Tradition
Apocalypse: Garou Nation
4. What is missing from the game for you?
Other
1. Do you have any other questions, comments, concerns etc. to share
with us?
World of Sepia Player Survey
Player Name: Eric Zelasko
Sepia ID #: 33?
Genres Played (Circle all that apply):
Masquerade: Camarilla - CHECK
Ascension: Tradition - CHECK
Apocalypse: Garou Nation - CHECK
Characters Played:
Hello all you Dapper Dans and Flapper Dianes. You are receiving this
survey because you’re one of the hep cats that have helped keep this
crazy game going for over 8 months. With the end of the world a strong
possibility in the following 4 weeks of gaming we wanted to get some
player feedback about the game and its possible future.
At the end of January we will be making some announcements of changes
to the game. These will be based off of both the PC actions over the
next four to five weeks, and the feedback from the player surveys.
Changes are coming, and they will be hopefully for the best and the
clearer and more honest your feedback is the better they will be.
Genres:
1. Rank these genres (1 lowest, 3 highest) for you personally. Please
take into consideration, not only the game as it has been run, but the
interest you have in the game as a whole. (i.e. if there are aspects
of Mage that you really enjoy theoretically but they have not been
included in game, then take that into consideration)
Masquerade: Camarilla
Ascension: Tradition
Apocalypse: Garou Nation
2. Rank these genres (1 lowest) for you personally. We are including
the three main genres because we still want to see where in the line-
up they fall.
a. Masquerade: Camarilla
b. Masquerade: Sabbat
c. Ascension: Technocracy
d. Ascension: Tradition
e. Apocalpyse: Garou Nation
f. Apocalpyse: Other Fera
g. Changeling: The Dreaming
h. Hunters: (Not Reckoning)
i. Wraith: Oblivion
j. Other? (Write In and Rank)
3. For each genre list why you do or do not play it
a. Masquerade: Camarilla
c. Apocalypse: Garou Nation
4. For the Other genres that you are strongly for or against, list why
or why not
a. The Technocracy is Cool. We Are Control. Strict secrecy broken by hushed conspiracy is awesome. High Technology is awesome. HIT Marks are Awesome when they work for me. Men in Black are awesome. I would beg to run it, if I had the time, and we could work out some kind of Double Blind about Dempsey, 'cause I ain't giving that guy up.
b. The Sabbat, done well, could be interesting. If done poorly, it would represent the worst tropes that the World of Darkness has to offer. The reward potential is there, but I'm not confident that the potential outweighs the risks.
c.
5. What is missing from the setting of the game?
Play-style
1. Rank these play-styles (1 lowest, 7 highest) for you personally.
a. Horror
b. Mystery
c. Action
d. Pulp
e. Political
f. Exploration
g. Other
2. Do you prefer PvE, PvP, or a balance of the Two, and why?
3. Discuss your opinions of NPCs by Genre, are there too many, are
there not enough, how well are they interacting with PCs, what should
their primary responsibility be in the Genre, etc. Feel free to put
any thoughts or opinions here.
Masquerade: Camarilla
Ascension: Tradition
Apocalypse: Garou Nation
4. What is missing from the game for you?
Other
1. Do you have any other questions, comments, concerns etc. to share
with us?
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World of Sepia Player Survey
Player Name: Tory Sights
Sepia ID #: 12
Genres Played (Circle all that apply):
Masquerade: Camarilla
Ascension: Tradition
Apocalypse: Garou Nation
Characters Played:
Hello all you Dapper Dans and Flapper Dianes. You are receiving this
survey because you’re one of the hep cats that have helped keep this
crazy game going for over 8 months. With the end of the world a strong
possibility in the following 4 weeks of gaming we wanted to get some
player feedback about the game and its possible future.
At the end of January we will be making some announcements of changes
to the game. These will be based off of both the PC actions over the
next four to five weeks, and the feedback from the player surveys.
Changes are coming, and they will be hopefully for the best and the
clearer and more honest your feedback is the better they will be.
Genres:
1. Rank these genres (1 lowest, 3 highest) for you personally. Please
take into consideration, not only the game as it has been run, but the
interest you have in the game as a whole. (i.e. if there are aspects
of Mage that you really enjoy theoretically but they have not been
included in game, then take that into consideration)
2. Rank these genres (1 lowest) for you personally. We are including
the three main genres because we still want to see where in the line-
up they fall.
3. For each genre list why you do or do not play it
a. Masquerade: Camarilla
The idea of a struggle to maintain humanity in an inhumane society. The curiosity as to what is possible when the trivialities of day to day life are changed, taken away, or surpassed. The question of whether we can overcome our nature & transcend our condition & how such is attempted & interpreted.
b. Ascension: Tradition
Honestly, I started playing it because it was there. I didn't know barely anything about it, but it was part of Sepia, so I figured I'd give it a try. I've kept playing it mostly because of the depth of paradigm. The layers of how so many different people see & interpret the same thing in varying ways & how that weaves a beautiful & complex community. I've come to really like it.
c. Apocalypse: Garou Nation
Such a strong sense of community, family, togetherness... overlapped with the real-ness of an animistic belief system with such depth & folklore. It's beautiful, rich. It's simultaneously complex & simple. I couldn't want more out of a rpg.
4. For the Other genres that you are strongly for or against, list why
or why not
a. Never played OWoD Changeling, but NWoD Changeling is one of my favorite games of all time, so by default I want to play OWoD.
b. No real interest in Hunters because it sounds like it would be a glorified PvP game, which really doesn't appeal to me that much. I played Hunter: The Reckoning in table-top once, but I don't even know what Hunters is.
5. What is missing from the setting of the game?
Play-style
1. Rank these play-styles (1 lowest, 7 highest) for you personally.
2. Do you prefer PvE, PvP, or a balance of the Two, and why?
As a general rule I much prefer PvE play. PvP is going to happen in any game where people are being true to their characters. I realize & am okay with that, but I have always been a player who prefers conflict with the world & NPCs rather than other PCs.
3. Discuss your opinions of NPCs by Genre, are there too many, are
there not enough, how well are they interacting with PCs, what should
their primary responsibility be in the Genre, etc. Feel free to put
any thoughts or opinions here.
Masquerade: Camarilla
A seemingly necessary amount of NPCs. However, they seem to be an easy way for the STs favorites to get or solve "plot", which obviously isn't their intended influence or function.
Ascension: Tradition
There seem to be a bajillion NPCs, but it may just seem that way because Christopher is constantly running in & out as different NPCs to the point that every time he enters a room people have to ask him which character he's playing. Not sure how to fix that at this juncture, though.
Apocalypse: Garou Nation
In my opinion, good interaction with NPCs. Not sure about responsibility in the genre. Honestly, I love Gutter Tongue. Really great NPC.
4. What is missing from the game for you?
I'm relatively new to OWoD, so sometimes I feel lost, but that's an individual thing, not something about the game. I wish I had more access to the books, though. I don't know.
Mentioned news stories/current events above. I really think it would help people maintain the mood for a 1920's set game. Would also help remind people that they need to be conscious of their slang in character... one of my pet peeves as a linguistics nerd. >.<
Other
1. Do you have any other questions, comments, concerns etc. to share
with us?
World of Sepia Player Survey
Player Name: Jim Moreland
Sepia ID #: 18
Genres Played (Circle all that apply):
Masquerade: Camarilla - ST
Ascension: Tradition - No
Apocalypse: Garou Nation - YES!!!!!
Characters Played: Gore Maw
Hello all you Dapper Dans and Flapper Dianes. You are receiving this
survey because you’re one of the hep cats that have helped keep this
crazy game going for over 8 months. With the end of the world a strong
possibility in the following 4 weeks of gaming we wanted to get some
player feedback about the game and its possible future.
At the end of January we will be making some announcements of changes
to the game. These will be based off of both the PC actions over the
next four to five weeks, and the feedback from the player surveys.
Changes are coming, and they will be hopefully for the best and the
clearer and more honest your feedback is the better they will be.
Genres:
1. Rank these genres (1 lowest, 3 highest) for you personally. Please
take into consideration, not only the game as it has been run, but the
interest you have in the game as a whole. (i.e. if there are aspects
of Mage that you really enjoy theoretically but they have not been
included in game, then take that into consideration)
Masquerade: Camarilla - 2
Ascension: Tradition - 1
Apocalypse: Garou Nation - 3
2. Rank these genres (1 lowest) for you personally. We are including
the three main genres because we still want to see where in the line-
up they fall.
a. Masquerade: Camarilla - 6
b. Masquerade: Sabbat - 7
c. Ascension: Technocracy - 3
d. Ascension: Tradition - 2
e. Apocalpyse: Garou Nation - 9
f. Apocalpyse: Other Fera - 8
g. Changeling: The Dreaming - 1
h. Hunters: (Not Reckoning) - 4
i. Wraith: Oblivion - 5
j. Other? (Write In and Rank)
3. For each genre list why you do or do not play it
a. Masquerade: Camarilla
Best game for pur politics and scheming. Stopped playing to ST.
b. Ascension: Tradition
Do not enjoy the game. The theme and rules do not fit with a game I like to play.
c. Apocalypse: Garou Nation
Favorite game of all the WW products. The mix between pack/sept politics and combat works out great.
4. For the Other genres that you are strongly for or against, list why
or why not
a. Changling old world is confusing and dumb, in my opinion. Not a fan of fluffy bunny games.
b. Mage, again theme and rules not my bally wick
c. Garou and Fera are most definitely my favorite due to the themes and nature of the game. The mix of politics and combat is most fun.
5. What is missing from the setting of the game?
Play-style
1. Rank these play-styles (1 lowest, 7 highest) for you personally.
a. Horror - 6
b. Mystery - 7
c. Action - 1
d. Pulp - 2
e. Political - 5
f. Exploration - 4
g. Other - 3
2. Do you prefer PvE, PvP, or a balance of the Two, and why? Balance, while the PvE is necessary to advance the game PvP is an essential part of the game and needs to be allowed.
3. Discuss your opinions of NPCs by Genre, are there too many, are
there not enough, how well are they interacting with PCs, what should
their primary responsibility be in the Genre, etc. Feel free to put
any thoughts or opinions here.
Masquerade: Camarilla
I think that there are plenty of NPCs and they are interacting just fine providing the right amount focus for the game.
Ascension: Tradition
N/A
Apocalypse: Garou Nation
What little I have interacted with the NPCs they have been appropriate and not to many or to few. They provide an essential part of the game and the foes in which to fight and interact with.
4. What is missing from the game for you?
Other
1. Do you have any other questions, comments, concerns etc. to share
with us?
On Jan 2, 5:14 pm, Christopher Margraves US2007039649
<captainmargra...@gmail.com> wrote:
> World of Sepia Player Survey
> Player Name: Jenny Parsons
> Sepia ID #: If I have one, I've never been informed of it.
> Genres Played (Circle all that apply):
> Masquerade: Camarilla
> Ascension: Tradition <-- See this? This would be the only one.
> Apocalypse: Garou Nation
> Characters Played: Lucy Vogel
> Genres:
> 1. Rank these genres (1 lowest, 3 highest) for you personally. Please
> take into consideration, not only the game as it has been run, but the
> interest you have in the game as a whole. (i.e. if there are aspects
> of Mage that you really enjoy theoretically but they have not been
> included in game, then take that into consideration)
3.Ascension: Tradition
2.Apocalypse: Garou Nation
1. Masquerade: Camarilla
Please keep in mind that I only attend one chronicle, and so that this
is based upon what I'm actually interested in playing, not my (non)
experience of anything.
> 2. Rank these genres (1 lowest) for you personally. We are including
> the three main genres because we still want to see where in the line-
> up they fall.
10. Changeling: The Dreaming
8 (tie). Ascension: Traditions/Ascension: Technocracy
7. Apocalpyse: Garou Nation
6. Masquerade: Sabbat
5. Hunters: (Not Reckoning)
4. Masquerade: Camarilla
3. Wraith: Oblivion
2. Apocalpyse: Other Fera (Gods know I love playing Corax, but...no.)
1. Other
> 3. For each genre list why you do or do not play it
> a. Masquerade: Camarilla
> c. Apocalypse: Garou Nation
I don't play these simply because I don't have the time to devote to
all three genres. I admit to being slightly burned out on Camarilla
(I was a Vampire ST for two years), so while the concept of it sounds
like fun, I'm more interested in a Werewolf LARP because I've never
done one before.
> b. Ascension: Tradition
I tried this to satisfy curiosity-- I played tabletop Mage for years
and loved the genre, though I'd never tried it live-action. Turns out
that I enjoy it a lot more than I thought I would.
> 4. For the Other genres that you are strongly for or against, list why
> or why not
a. Apocalpyse: Other Fera
Gods know I love playing Corax and Nagah, but...NO. Some creatures
are rare for a reason. Now, if someone wants to run a War of the Rage
or Impergium chronicle, that would be fantastic and make a Hell of a
lot more sense.
> b.(tie). Ascension: Traditions/Ascension: Technocracy
You almost can't have one without the other, at least not in a large
game like this one. It helps that they play nicely off of each other,
and the game is structured so that it's much easier to create
interesting plotlines and villains. More heavily structured
cosmologies like the ones present in Werewolf and Wraith can be very
satisfying, but they can get predictable.
> c.Wraith: the Oblivion
In my tabletop experience, Wraiths don't crossover very well except as
NPCs.
> 5. What is missing from the setting of the game?
Player-driven plot. Of course, this may be something just endemic to
the Mage game-- unlike Vampire or even Werewolf, it lacks a basic
political structure that sets the stage for player interaction. And
gods know I'm guilty of neglecting this myself.
> Play-style
> 1. Rank these play-styles (1 lowest, 7 highest) for you personally.
7. Exploration
6. Mystery
5. Horror
3. (tie) Pulp/Action
2. Political
1. Other
> 2. Do you prefer PvE, PvP, or a balance of the Two, and why?
A balance: PvP is tremendous fun, but it's hard to regulate, and can
really take huge chunks out of the staff's time if it's not managed
properly or if there aren't enough narrators to go around. Most of
the time a mass combat happens, it happens because there aren't an
adequate number of staff/narrators to properly explain what's going
on, so everyone grativates towards the action, and inevitably becomes
involved.
> 3. Discuss your opinions of NPCs by Genre, are there too many, are
> there not enough, how well are they interacting with PCs, what should
> their primary responsibility be in the Genre, etc. Feel free to put
> any thoughts or opinions here.
> Ascension: Tradition
Given my complaint on lack of player-run plot, I have to say that NPC
interaction is well done. Not too many deus ex machinae are dropped
on us; I've found NPCs used to create mood and drop metaplot points to
good effect ("I made a deal with a Nephandus?! Why did I do
that?!?"). Eric's complained about the lack of Tradition-Tradition
conflict is unwarranted, in my opinion-- at the moment, we're in the
middle of an END OF THE WORLD metaplot that literally is funnelling
all the staff-run plots to a single event.
> 4. What is missing from the game for you?
Please, be more timely with announcements and the like. I'd like to
be able to attend events, but if nothing's been announced or I have to
sift through three different sources (because they all say different
things), it can be a pain.
> 1. Do you have any other questions, comments, concerns etc. to share
> with us?
That should do it. For now.
Play Styles
1. Action2. Exploration3. Pulp4. Political5. Horror6. Mystery
a. Masquerade needs fewer or at least weaker NPCs. The players should be able to wrangle the higher-end political deals.b. Werewolf is OK. We've got enough players to make the game go round and few enough NPCs that the STs aren't constantly shifting forms.c. Mage. Hmmm... Again, I think we need fewer NPCs. Not as much so as in Vamp, but I know Christopher spends a lot of time changing personalities. There are a lot of NPCs that are absolutely vital to plot, however, so getting out of that may be harder than getting out of the Middle East. Ouch. Yeah, I went there.
More props/setting materials couldn't hurt. I know we're working on it, I'm just sayin'.