[Game] Reliquia Park

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Parachor

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Sep 11, 2024, 11:51:14 PMSep 11
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Hi all,

Last week I released my (almost) year-long PuzzleScript project, and thought I'd share it here!

Development started around October last year, and one of the goals was to push the boundaries a bit of what a PuzzleScript game could look like. It uses PuzzleScript Plus (primarily for the "goto" level commands and larger sprite sizes) but otherwise is achievable in vanilla PS.

The game split into 5 main areas that you can explore in any order, has 200+ puzzles to solve, and includes optional challenge content and secrets to find!

It's been a lot of work and effort, so I hope you enjoy :)

https://parachor.itch.io/reliquiapark

Blower Pot

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Sep 12, 2024, 11:35:22 AMSep 12
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It looks amazing!

thelast19digitsofpi

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Sep 28, 2024, 4:14:25 PMSep 28
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Wow! I'm stuck on PYLON-33...

I feel like the narratives for SHARD and TOTEM could be swapped -- SHARDs feel like an isolation activity and TOTEMs have way more arbitrary-seeming rules that make more sense for the rule-following civilization.
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