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I have four region each with a part of a singel land mass - the
heightmaps are generated from a single raw image and matchup correctly
in all respect that I can see, however, even when my terrain texture
settings are identicle I get a texture line between the regions - see
regions Art and Art5.
Any tips or tricks that will allow me to get around this?
Is there a way to set the texture for all regions in one go?
Can I create a blanket texture for the whole landmass (I doubt it)?
Thanks
Tar...@gmail.com
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Jun 2, 2009, 1:27:58 AM6/2/09
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Oh! shot myself in the foot - now I have just logged back in again and
it has corrected itself but there is tooo much grass - how can I
adjust it?
Dan
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Jun 2, 2009, 2:44:08 AM6/2/09
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If you go into World >> Region there is a Tab for Terrain, in there you can not only change the terrain textures, but also the "level" at which they "kick in." If you play with those levels you can get the amount of grass that you need.