Job Posting: Software Engineer – Core Game Systems

6 views
Skip to first unread message

Lloyd Moore

unread,
Feb 11, 2021, 9:32:01 PM2/11/21
to NWCPP Announce

Hi Folks,

We have not been doing much with recruiters lately but we did get a listing looking for a Software Engineer. Please see below if you are looking:

Software Engineer – Core Game Systems

All contract roles to remain working from home status until further notice. When 343 studios opens back up, it is expected for all contractors to be onsite in some capacity​​​​ and relocate to the PNW area if necessary. Relocation bonus​es are not guaranteed for contract positions.

End Date:

12 months w/ possibility of extension

Job Description

343 Industries, the studio developing titles in the Halo universe, is looking for a mid-level to senior engineer to join the Core Game Systems team working on the next big Halo shooter experience. As a member of this team you will work alongside a group of talented individuals to debug and optimize foundational engine systems.

Core Game Systems is a team of specialists focused on scaling the Slipspace Engine to match the ever increasing amounts of content created by our gameplay designers and artists. The focus of this role will be on debugging and optimizing complex systems underlying the core gameplay of Halo Infinite, and candidates should expect to work across a range of technologies. These technologies include but are not limited to: Navigation, Content Streaming, Scripting Systems, and Performance. The ideal candidate will enjoy tackling challenging and complex problems, with an eye for both runtime and memory performance, scalable design, and architectural elegance.

Responsibilities

  • Investigate complex issues arising in low-level gameplay systems

  • Dig into large and complex systems for debugging purposes with minimal assistance

  • Track down, analyze, and solve loosely defined performance problems

  • Improve existing (and sometimes old) systems that aren't performing to required standards

  • Consider user impact for designers and artists when designing low-level systems and features​

Network Requirements

During WFH or if remote, the following is required for this type of position:

  • Internet speed of at least 500 Mbps or 1 Gbps, wired connection preferred, to ensure work is not impacted by connectivity/latency issues

  • Make sure to run and repeat speed tests throughout the day, as it can fluctuate during peak hours

  • Reimbursement offered if an upgrade is an option in your area​

Minimum Qual​ifications and Skills

  • 4+ years of professional programming experience

  • 3+ years of experience in C++

  • Comfort working with large complex codebases

  • History of successful feature execution in a legacy environment

  • Proven ability to gather deep knowledge of specific features

  • Willingness to dig into the details of complex problems​

Pluses​

  • Experience with modern game engines and technologies

  • Experience with LUA or similar scripting systems ​

If interested, please apply via this link - https://www1.jobdiva.com/portal/?a=kvjdnwtsxgckrpsoozx5qc0oueybw1005779v7x6soig8eyqqmzaubfdl9tcx21s&jobid=15048418#/jobs/15048418







Reply all
Reply to author
Forward
0 new messages