This makes very difficult to add many shapes and fade them in with different time offsetToday's release has a curve editor seriously improved compared to just 3 days ago, so I wont report the errors I found previously (thanks for this)
In a roto node you can animate the opacity of each shape but the keys aren't displayed correctly in the curve editor. Try the following:
- start an empty project
- add a roto node
- add a shape
- animate its opacity
- add another shape
- again animate the shape opacity,
- you'll see in the curve editor just Roto1>Opacity not a proper solution like Roto1>shape1>opacity, Roto1>shape2>opacity and so on
This makes very difficult to add many shapes and fade them in with different time offsetToday's release has a curve editor seriously improved compared to just 3 days ago, so I wont report the errors I found previously (thanks for this)
- Making a selection of some keypoint of a rotoshape there's no way to add more point to that selection. A SHIFT+drag click could be a great way to do this addition as well as a CTRL+drag click (or ALT if you prefer) can be useful to remove keypoint in that selection
- Furthermore If you have many shape overlapping there is no way to "filter" the selection of the keypoint of an specific shape, in nuke there's a great way to do it that is you firstly "active" a shape clicking on it then you can only select the keypoint of that shape, if no shape is active then you can select the keypoint of all the shape (as it works now in natron)
- Even if it's not his place but can we get a representation of the keyframe of a rotoshape in the curve editor (just as it was a dopesheet) so at least we are able to shift and scale keyframes? (I know this isn't the place to do it but until we do not get a dopesheet editor we do not have way to even make a simple shift of few frames)
- I still don't know how to use a 2 point tracker to rotate and scale an image (is it possible actually or not? What am I missing); however since there's no concatenation through similar nodes it's impossible to have huge transformation (in terms of scale especially) using two nodes
- Could the grade node affect also the alpha channel (if selected of course) so that we can make easily fade in fade out (actually we have to use a dissolve node + a constant node with color and alpha to 0) - this is just a small thing that can reduce the node usage nothing more of course
- Now the paste node system works nicely but i still strongly recommend to have the pasted nodes retained in a selection (until a deselect/or another selection is made) so that we can move all the nodes at once to relocate them in a quick way as soon as they are created
- I can't see the newest node you made for the rc 2 in natron under linux (CImg library) I usually make update via the maintenace tool, do I have to make a fresh installation under linux to get them?
I'm about to start a VFX work (with fluids, flames and lot of smoke) and a displace node would be very useful. Is there a node in actual natron bundle that do so (I couldn't find anything suitable)? If not do you plan to add it in the near future or not?
If you want I can convert this post to a series of issue on git.Later,Francesco
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try to follow install instructions at the bottom of that page :
https://github.com/devernay/openfx-misc
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On 4 Nov 2014, at 11:56, Francesco Paglia <f.pag...@gmail.com> wrote:
Thank you so much Paul I've added your plug ins and work like a charm!Let me say that BlurCI have a strange behavior the blur doesn't go over the input boundaries (I think the problem lies in the node itself)May Alex look into this?Here a quick preview:
<boxblur.jpg>
It work really nice for me :)


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@Alex, I'll contact stephane, since I'm french it will be easy to talk with, and we'll see if we can work something out , at least it can separate plugins request from purely natron related tasks.
On 4 Nov 2014, at 20:00, Francesco Paglia <f.pag...@gmail.com> wrote:
@Alex,I don't just get how it is intended to work.I'm not saying it isn't right I'm just trying to understand.How can I get that nice and normally expected blur that goes outside of the original boundaries?both boundary conditions do not affect alpha nor resize the image...Here a picture that compare the new blurCImg and the tuttleblur.
<blur.jpg>
@sozap: thank you for your sugestion! The pixel shift is very nice and also very fast!In fact I found another important issue: it doesn't work if you add as input source an image "RGB" only it must have also alpha otherwise the plug in return an error and the image becomes black.Also using simple roto shape without putting it over a Constant node of the same dimension of the source node return errors on the edge of the roto domain.If the mask with "properly dimensioned background - like a roto could be" is set and the readIO image has no alpha Natron crash.In the image the yellow arrows show the error and the part of the script involved to render it and the red one the properly rendered thanks to the constant used as background to set the proper image size
<displace.jpg>
Francesco,Do you mean that you’d like to have a feather effect ?If so, you should use the copy rectangle node, this is kind of a convenience that they added in the TuttleBlur (and in the Nuke Blur node) to apply feather.
What we will do is add a “AdjustBbox” plug-in so you can grow your image before bluring, which should apply the feather desired.
BTW, I added support for bezier animation in the curve editor, could you test it and give me feedback on it ? I made tons of changes to support this and potentially have broken other things.
09e31f8d7d7fe41d01b97f88938dda4bdac5aeb3
The maintenance tool updated misc ofx and natron itself
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