stunt feature request

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michael munson

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May 23, 2012, 12:45:23 PM5/23/12
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the ability to overload the match_object function described in match.c and used in parse_cmd.c to resolve iobj and dobj if a player:match_object verb exists.

Stephen Gigante

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May 23, 2012, 12:47:28 PM5/23/12
to michael munson, MOO-...@googlegroups.com

That would be really useful.

On May 24, 2012 2:45 AM, "michael munson" <michael....@gmail.com> wrote:
the ability to overload the match_object function described in match.c and used in parse_cmd.c to resolve iobj and dobj if a player:match_object verb exists.

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Todd Sundsted

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May 23, 2012, 4:22:50 PM5/23/12
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Would this be similar to what is in gammamoo?

Todd

On May 23, 12:45 pm, michael munson <michael.d.mun...@gmail.com>
wrote:

michael munson

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May 23, 2012, 7:09:10 PM5/23/12
to Todd Sundsted, MOO Talk
I don't know whats in gammomoo, I've never used it. All I know is not being able to do anything about iobj and dobj is annoying me on a couple of projects.

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