Format suggestions

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Dan Hett

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Feb 15, 2012, 2:17:10 PM2/15/12
to Manchester Game Jam
Interested to hear what people are thinking in terms of the format for
the weekend jam.

The Ludum Dare is kind of the loose reason to get everyone together
for the first event, but would people be interested in shorter jams
during the weekend too? Perhaps these would be a little more
achievable for people who don't have the whole weekend free, and these
would also serve as nice little opportunities to split into groups and
make something fun.

And if shorter jams, then would people want to suggest themes and
things, or just go nuts? Open to suggestion!

Thoughts?

Dan

harvinder atwal

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Apr 5, 2012, 1:24:17 PM4/5/12
to MCRga...@googlegroups.com
Last year, the Manchester Ultimate Programming group, had a 24 hour starcraft A.I tournament.

The idea was to program starcraft bots and battle them against each other.

This was done using visual studio (so c#) and getting the mod files from another source. It also required the original game (should be available on steam). It also came with set scenarios, so people would work their way up to bigger units (so the first round was just some basic ground units) apparently you could do a descent bot with just a few lines of code.

I will try and dig up the documentation, as I have it somewhere, if that is something that interests people?
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