Setting the screen size in NME, on the fly, in Neko/C++?

31 views
Skip to first unread message

Jon

unread,
May 5, 2013, 6:41:29 PM5/5/13
to haxe...@googlegroups.com
I'm using Haxepunk + NME to make a game, and I want to be able to allow the player to adjust the screen size in both windowed and fullscreen mode, to predefined values. I.e. 1920x1080, 1024x768, 800x600, etc..

But I'm having a problem - I can't figure out how to do this. There's a topic I started here, but the solution(s) given in the thread don't work. Is it even possible to do this?

Hugh

unread,
May 6, 2013, 12:32:06 AM5/6/13
to haxe...@googlegroups.com
Hi
I think Joshua was looking into this feature, but it is not in the code AFAIK.

Hugh
Reply all
Reply to author
Forward
0 new messages