I am experiencing some clipping of the top pixels of a font (sometimes) when compiling to Android, works perfectly in Flash.
The same code generates the one tab, or the many, so the position, formatting, is all the same.
I have tried changing the position of the text, but the clipping occurs no matter where the text is located.
I am creating a TextField, adding it to a sprite and setting the format.
This really bugs me, and I have spent too many hours trying to figure out what is up.
Anyone else see this ever?