Le 03/09/2015 16:40, Aymeric Lamboley a écrit :
> Hey,
>
> There are a tons of awesome Haxe framework/library nowadays : OpenFL,
> NME, Luxe, Heaps, Kha... pick the one you want to make your mobile game!
> But each time I try a new "system" for mobile game I'm looking its
> ecosystem. Making a mobile game nowadays, is not only pushing pixels on
> screens, it's also having access to native services like In App
> Purchase, Push Notifications, Facebook Connect... and many of them
> shouldn't affect if you're using OpenFL or Luxe...
>
> I see engine offering their own solutions
>
https://github.com/luboslenco/iap_kha
>
https://github.com/openfl/extension-iap But is there any reason why Kha
> created its own native extension?
>
> Since native extension should be engine independant it could be
> something managed via the Haxe Foundation! I think to this post