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-lib nme
nme build target
nme create 01-Simple
nme build flash
FTD(4/5) at the time being is not really the best alternative to work with NME/haxe (not on Mac, not on Win or Linux)!
One alternative you could look into is MonoDevelop 3.0 on MacOSX, it has good haxe/NME support, but not everybody likes it, because it feels like programming on Windows (the C# style).
Good alternatives for MacOSX would be SublimeText2 (or 3) or TextMate. Both have reasonable support for haxe/NME, but they are NOT a real IDE (but very good texteditors).
What I do at the moment is using FlashDevelop inside a VmwareFusion5 virtual machine (of Windows 7 preferably), which is running on top of MacOSX quite quick and flawlessly. I put my Project files into a Dropbox folder as well, which means that you can use them almost instantaniously in Mac and Win7 (yes, I know there is the possibility of shared folders etc, but I just found Dropbox works better, at least when you have a reasonable good internet connection..).
Almost everybody will agree that at the moment FlashDevelop ( http://www.flashdevelop.org ) in the moment has the best support for haXe/NME (out of the box), so maybe that's going to help you best..
What could be exiting in the future is the prospect of the new Android studio from Jetbrains ( www.jetbrains.com ) with support directly from Google ( http://developer.android.com/sdk/installing/studio.html ), which is the new star of IDE's for Android development.. Unfortunately the use of the respective haXe/NME plugin is (as of now) restricted to the commercial edition of the Jetbrains IDE (means individual developer license for about U$D 200,-), so this does not halp at the moment (but maybe in the future)...
Hope that helps a little bit with the current pain.. ))
Marcus
I feel your pain with the Mac thing Daniel. Hang in there till you get something; you will love Haxe and NME.
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