Artur, welcome, amigo!
I've attached a SketchUp model that depicts these steps.
To draw an arc edge, you need to have a face upon which to draw the arc, otherwise SketchUp doesn't "know" how to orient the edge(s).
If you use one of my geodesic models from the 3D Warehouse, you will find that each has a center guidepoint that identifies the center of the sphere defining the dome. Using that guidepoint, you can draw a temporary internal triangular face that you can "draw" upon. You can make the job easier, if you enlarge the new triangle, using the offset tool (as depicted in the model.) Drawing on the triangular face, you can use the "circle" or "arc" tools to draw the curved edge. Repeat this process for each "strut" edge.
It can be tricky to get the number of segments correct, using only the "Circle" tool. The "Arc" tool will produce an exact number of segments, but getting the radius correct can be a problem. The best solution is to use a SketchUp plugin that will draw an arc, using the centerpoint and the two endpoints. I use the "arcs.rb" plugin, which can be downloaded from "The Ruby Library Depot":
This tool makes the job really easy, AND you DON'T need to draw the temporary internal face! The tool takes care of the orientation, automatically.
Once you have the arcs drawn for one of the primary icosahedron faces (there will be nine triangle faces, and eighteen edges,) you can use SketchUp's "Rotate" tool to copy these to the other icosahedron face locations.
Note that no faces will be formed, since SketchUp would need a "mesh" of smaller faces to create a network of smaller triangles to represent a "spherical" triangle surface, bounded by the new arcs you've drawn. Since you mentioned only the edges, I did not produce such spherical triangular faces.
I did not include notes within the attached model, since I'm assuming that you already know how to use SketchUp's tools. If you can't figure out what I did to proceed from one-step-to-the-next, let me know.
Regards,
Taff