I know it may be a little too late, but i thought i would share it.
The PDF: http://fosters.realmwarsgame.com/tools/DTS_Nodes.pdf
More info on the dts format: http://tdn.garagegames.com/wiki/DTS/Getting_Started
Animations: Page 580.
Character nodes: 583.
Weapon nodes: 688.
Side note: As far as the skeleton is concerned, the engine doesn't
really care. Some of the nodes these guides list aren't even used in
the engine. I just built whatever skeleton fit my model best, animated
it, and it was good to go. The important nodes are cam and eye; those
are the only ones you really need to make a bother about.
And I've never, on any of my weapons, gotten the mountPoint to work
properly. No matter what I do it ends up mounting at an angle I didn't
desire, and I end up fiddling with the offset and rotation
settings. :-/
~Zeus