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joe demma

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Nov 26, 2012, 3:42:33 PM11/26/12
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hey guys i was wondering if there is anything that i could contribute to your project. i am late emailing you guys because i was out of town for the holiday. if there is anything i can do please let me know 

thanks,
Joe Demma  

Eric Burns

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Nov 26, 2012, 3:57:10 PM11/26/12
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Hey Joe, you're more than welcome to contribute. Please see the bottom of this page for possible features to implement: http://levelbadger.6te.net/docs.html.

I'll copy paste here to make it easy:

Planned Features

Password Retrieval

Presently, a user is not able to recover their password if they lose it. This feature will be implemented as soon as possible.

User-Uploaded Badge Images

One of the upcoming features to Level Badger will be the ability for a game master to upload their own badge images to use in their games. This means that a game administrator will not have to manually place them in the public/assets/images/badges directory, and if many Level Badger games are being run on one server, this functionality would be best in the long term.

In order to prevent potential trolling of this function, there will be size limits on what a user can upload as a badge image, but those have not yet been determined.

Changes to the +1 XP Button

Depending on what unit of measurement you are using for your game, you might have times when you need to add more than just 1 whenever you need to increment your progress bar. Typically, you will want your users to be able to increment by only 1, but in the future, there will be a way for the player to add more than just 1 to their progress bar at a time. This could even be regulated by the game admin, who could set a maximum value for the XP button to be incremented at one time.

Awarding Badges More than Once

Presently, Level Badger can only give a badge out once unless the game admin manually modifies a user’s Badge information. However, in the future, Level Badger will be able to give out badges based on intervals, or give out only a set number of badges.

Automatically Create Levels Based on Scale

Based off of an idea part of our team had, this will be able to create your entire level set based on an experience scale. Let’s say you want to quickly create 100 levels, where, in order to reach the next level, you will need to earn 110% of the experience you needed to reach the previous level. In other words, if it requires 10 XP to reach level 2, it will take 21 to reach level 3, 32 to reach level 4, and so on.

Presently, this would need to be done manually, but in the future we hope to give game admins the power to create a system of levels as quickly as possible.


If you have any questions, feel free to post here any time.
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cynon777 (Cooper)

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Nov 27, 2012, 3:11:33 PM11/27/12
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As an aside, if you had anything you wanted to suggest that we haven't thought of yet, feel free to, but what Eric posted is what we are most keen on implementing.

further077

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Nov 28, 2012, 9:39:45 PM11/28/12
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Joe,

What is your username on GitHub so we can assign you the badge image issue?

Thanks.

- Ron

On Monday, November 26, 2012 2:55:05 PM UTC-6, joe demma wrote:

further077

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Nov 28, 2012, 11:08:33 PM11/28/12
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Eric,

Here is Joe's GItHub username: JosephDemma

Please add him to the repo and assign him to Issue # 16

Thanks!

On Monday, November 26, 2012 2:55:05 PM UTC-6, joe demma wrote:
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