BrinKadeiraS
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Chromium with buttons on the left Posted: 14 May 2010 12:42 AM PDT |
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Google I/O Will Be Chrome’s Time to Shine Posted: 14 May 2010 11:55 AM PDT In the year and a half since it first emerged, Google’s Chrome browser has matured from a thinner-than-air experiment that only ran on Windows into a stable, full-featured browser that works on all major operating systems and is available in 50 languages. No longer just the new kid on the block, Chrome is now poised to become even more formidable. We expect Google to show off some new enhancements that would better enable it to handle the next version of the web next week at Google I/O, the company’s annual developer conference taking place in San Francisco. Chrome is continually being updated, but recent developments in web video, social web technologies, HTML5 and new data APIs point to more capabilities making their way into the browser. Chrome is designed to deliver a superior experience when using web apps, with its ability to isolate apps within individual browser tabs, its advanced JavaScript engine and its support for new technologies in HTML5. “What we care most about with Chrome is driving the growth of web apps forward,” says Google director of engineering David Glazer.
The emerging HTML5 standard brings a range of new innovations to browser-based apps, as outlined during the 90-minute keynote that opened last year’s edition of Google I/O. The various elements in HTML5 let browsers play audio and video without plug-ins, determine a user’s location, provide offline access to web apps, and play animations. Even though the HTML5 specification is incomplete and still only in draft form, it’s widely supported. Firefox, Safari and Opera have long been able to utilize many of HTML5’s capabilities, and Microsoft Internet Explorer 9, due later this year, will include support for most of the HTML5 stack. “Chrome is in a horse race with other browsers, and all of them are pushing the state of art of the modern web and HTML5 forward,” Glazer says. “Users are winning because of this.” Mozilla VP of engineering Mike Shaver, who works on Firefox, acknowledges that while there isn’t exactly a Kumbaya spirit between browser makers, everyone on the web is reaping the benefits of the stiff competition. “In the browser development sphere right now there are a ton of things being experimented with and a bunch of that stuff is reaching users,” Shaver says. “So much of this is happening in ways that we can all take advantage of to improve the web for people regardless of which browser they’re using.” Even though it’s in an enviable position of being feature-rich, fast and mostly HTML5-ready, Chrome can’t afford to be caught standing still. Neither Glazer nor anyone else at Google would talk about possible announcements coming out of next week’s conference, but we should expect to see Chrome tricked out with some new capabilities. Most in the web development community are looking for Google to release the VP8 video codec under an open source license. Google acquired the technology earlier this year when it purchased the video company On2, and VP8 is believed to be free of the patent issues dogging Theora and H.264. Were Google to make it freely available and begin supporting it in Chrome, VP8 would mean a huge boost to video on the web. Mozilla’s Mike Shaver is keeping a close eye on Google’s plans for the VP8 codec. “If VP8 is released under open source, unencumbered terms, you’ll see us supporting that too, both in the browser and in developing it,” he says. Firefox currently supports the Theora codec for native web video playback, but it doesn’t support H.264 because of its licensing restrictions. Google may be ready to give open web video a big push, but the company is aware of browser-based video’s limitations and is playing the field accordingly. Google recently announced it was working with Adobe to incorporate the Flash Player into Chrome, ensuring users will be able to watch videos on the web whether they’re served with HTML5 or Flash. One of Chrome’s biggest selling points is speed — the browser is blazingly fast, even when running complex web apps. But Google has proven its commitment to make Chrome even faster, and the company is taking significant steps to reduce web app latency with its work on Chrome’s V8 JavaScript engine and its experimental SPDY protocol, which can transmit data on the web at twice the speed of the HTTP protocol. “Cutting the latency in half is more important to the user experience than adding any one specific feature,” says Google’s Glazer. Making web apps run faster is of primary importance to a company which relies heavily on them — not just products like Gmail, Docs, Wave and search, but also all of the external apps powered by Google’s 60-plus APIs. Google processes between 4 and 5 billion API hits every day, according to Glazer. It’s expected that Google will make the API for Google Buzz, its latest experiment in the social networking space, publicly available at I/O. (The API is currently in closed beta). On the same front, it’s possible Google will begin building identity management tools into the browser that make logging in, finding friends and sharing on social sites more seamless while keeping those interactions under the users’ control. Dion Almaer, founder of Ajaxian.com and a former Mozilla engineer who is now the director of developer relations at Palm, says he expects all the major browsers to make this “social leap” and start shipping with more identity tools. “Mozilla is taking an active position on the notion of data ownership (e.g. you should own it, compared to a web site) and also believes that the browser can be a true ‘user agent’ and do a lot more for you,” he says in an e-mail. “I think that Chrome will follow here too in certain ways.” Again, Google wouldn’t say what it is or isn’t announcing next week. But Google’s Glazer can’t see how anyone would be shocked if Chrome were to get a boost. “I don’t think we need to make any surprises with Chrome,” he says. “You can expect it to do more of what it’s doing now. Open standards are good, interoperability across the web is good, speed is good, being available everywhere is good.” Google I/0 takes place Wednesday, May 19 and Thursday, May 20 at Moscone West in San Francisco. Watch for coverage on Webmonkey and across Wired.com. See Also:
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doMelhor anuncia aplicação para Android Posted: 14 May 2010 08:30 AM PDT O doMelhor anunciou o lançamento da sua aplicação para a plataforma móvel Android do Google. O software permite a sincronização do seu Android com as quatro áreas que compõem o doMelhor duma forma simples e rápida. Facilita ainda a partilha de matérias por SMS (torpedos), email e redes sociais. Modo de funcionamento Logo após uma primeira sincronização com o nosso servidor, aparecerá o ecrã principal: A partir daqui pode seleccionar para leitura as matérias que lhe interessam e “saltar” entre as áreas de tecnologia, lazer, blogues e vídeos. Dentro de cada uma destas pode escolher visualizar as matérias publicadas, as pendentes, o Top e as suas favoritas. No topo do ecrã, ao lado do logotipo está a indicação da lista de matérias que está neste momento a visionar. Note-se que pode esconder o selector do final da página clicando na aba laranja (basta voltar a clicar para aparecer de novo). Ecrã de detalhe Depois de clicar numa matéria que lhe interessa, aparece o seguinte ecrã: Aqui pode consultar todos os detalhes da matéria e navegar para a próxima ou anterior pressionando o botão correspondente. Tem ainda a opção de abrir directamente a página Web ou vídeo do Youtube. Clicando no cabeçalho ou na tecla “Back” volta ao ecrã principal. Clicando em Menu poderá aceder a:
Perguntas mais frequentes1. Como instalar? 2. Como desinstalar? 3. Quais os requisitos mínimos? 4. O meu acesso à Net por redes móveis é muito caro, como posso poupar com esta aplicação? 5. Como funcionam os favoritos? E o Top? 6. Que espaço ocupa? 7. Tentei abrir uma página Web e não aconteceu nada, que se passa? 8. Porque não aparece o Twitter na opção de partilha? E Facebook? 9. Achei um bug! Como devo proceder? 10. Tenho um iPhone. Para quando uma app? 11. E vídeo de demonstração, têm? Nota: O DoMelhor é um site de jornalismo colaborativo pioneiro em Portugal e com grande expressão no Brasil, tendo uma parceria com o diário2 para a partilha de alguns conteúdos. This posting includes an audio/video/photo media file: Download Now |
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How to Brick your iPhone by viewing a JPEG Posted: 14 May 2010 02:13 AM PDT I'm sure there are lots of ways you can ruin an iPhone, but this one happened to me!
Well, I've noticed bugs in iPhone image viewing routine since the start. While it works well with images taken with its own camera, importing different (larger) sized images has always been problematic. When panoramic photo stitching apps became more common, lots of people noticed these bugs, that could either crash your Camera, or simple cause your photos to show up pixelated and blurry. This problem was alleged to be fixed in a firmware update... and the truth is I've never bumped into it ever since. Until... Some days ago, a friend sent me an image by email. Just a regular JPEG image - the only thing being it was 3744x5616 (about 21 Megapixeis) 3MB photo. As the Email App in the iPhone didn't allow me to zoom in to the fullest extent of the photo, I decided to save it to the camera roll, to see if I could zoom in all the way in there. Well, just as soon as I try to view that jpeg in the camera roll... I get the same odd looking pixelated image from the old times - but worst of all: the iPhone crashed hard. Even the reset procedure (holding the lock/home button for some seconds) took forever, and when it finally rebooted, it took an extra long time as well. Weird... A friend next to me promptly said: "just email it to me, so I can try it on my iPhone." I sent hime the image and... the exact same thing happened. There's definitely something glitchy here! But in his case, things were about to get complicated. Instead of taking a long time to boot, his iPhone entered an infinite boot loop. It showed the Apple logo, took forever... and then rebooted again... non stop. When he finally got home, every attempt to restore the iPhone to a previous backup or forcing a firmware update failed. His iPhone was bricked! (Thankfully, our phone operator has already exchanged his iPhone 3GS with a brand new model! :) I can't think of a reason why viewing an image could ever cause a device not to respond even to a firmware update. And considering the risks, I'm not inclined to do further testing on my iPhone... I've reported this bug to Apple, and they say it might get fixed in a future OS 4.0 beta version. (Might?... What are they waiting for? To receive dozens or hundreds of bricked iPhones?) Until then... I advise against trying to use your iPhone as viewer for large sized photos. Also wondering if the iPad might suffer from the same bug as well, as its higher quality and higher resolution screen will certainly make it a prime candidate for photographers to use it as a photo display for their portfolio... |
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O que fazer quando o casamento não dá certo? Posted: 14 May 2010 04:46 AM PDT |
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Adobe Loves Apple Loves Adobe Loves Flash? Posted: 14 May 2010 08:37 AM PDT Reminds me of the great ad wars between Audi and BMW. Now, thanks to the Flash incident between Apple and Adobe, it looks like we're in for a similar ad campaign.
After all that Apple has said about Adobe's Flash, Adobe's answer was to publish a "we love Apple" ad: Well... no matter what you think about Apple's position regarding flash, you have to admit Update: looks like it's just something made by an Apple fan. Let's see if Adobe is up to the match. :) |
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Uma ajuda para quando quiseres escolher um gato ou um cão como animal de estimação Posted: 14 May 2010 05:45 PM PDT
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Posted: 15 May 2010 03:52 PM PDT
DoS, mas conhecido como Denial of Service é um ataque que ocorre em servidores de Internet, enviando pacotes de dados sem “nexo” ao servidor de destino com vista ao uso indevido de recursos como memória, CPU, tráfego, etc. Na Internet, só está seguro quem está lá fora. Todos temos, como home users ou como profissionais, que nos proteger dos eventuais perigos que existam. Os home users procuram proteger-se mais de malwares, virus, etc, os profissionais focam-se mais em patch’s de segurança, firewall e protecção contra intrusões ou distorções de serviços. Venho hoje prestar a homenagem ao meu software preferido na prevenção de Denial Of Service. Tudo começou com um geek nos fóruns da Future Hosting, a minha antiga empresa de hosting/housing com quem trabalhei 5 anos de 2003 a 2008. Ele queria desenvolver na altura um programa que visse ligações simultâneas e as fosse bloquear, integrando-se com a firewall APF que era a mais usada na altura.
A partir daí, foi construir um programa que ainda hoje uso, e cuja acção tem algumas vezes safo alguns load spikes do servidor. Em última análise este programa não substitui uma firewall física, mas fornece protecção media para ataques de DoS. Este post é a homenagem ao melhor programa de GNU/Linux a seguir ao cPanel. Parabéns (D)DoS-Deflate, há 7 anos instalado nas minhas máquinas. Rui |
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Posted: 15 May 2010 07:50 AM PDT Less than a week before Google I/O, the conference where Google is expected to unveil Android 2.2 (FroYo), it's clear that Google's mobile operating system is no longer an experiment. Android is now a popular software that runs on millions of devices and it's part of a growing ecosystem.
Google's CEO, Eric Schmidt, said that "65,000 mobile phones powered by Google's Android operating system are being shipped every day" and that "Android is now being used on 34 mobile devices in 49 countries". According to a NPD research, Android is the second most popular smartphone operating system in the US in terms of units sold in the first quarter of 2010 (28%), after Blackberry OS (36%). Apple's iPhone OS dropped to the third position (21%). Cédric Beust, a former Google engineer who worked on the Android team, says that Android's growth is surprising: "I don't know what's the most surprising: how ambitious that goal was four years ago or how far Android has come today. It's hard to believe that Android shipped its first device about a year and a half ago and at that time, Apple had already sold more than ten million iPhones. Who would have guessed that it would only take Android eighteen months to catch up and pass the iPhone in market share? In this short period of time, we've gone through four major releases (and many, many minor ones, some of which you probably never even heard of), and each new version has been a major milestone that got everyone on the team incredibly excited. FroYo is no exception, prepare to be blown away by what you will see very soon." It's interesting to see that carrier distribution and promotion continues to be very important. The most popular Android phone, Motorola Droid, has been aggressively promoted by Verizon. Nexus One has been sold online by Google, but the results are underwhelming and Google plans to close the online store. |
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(``-_-´´) + BrinKadeiraS: 2515 BrinKadeiraS Posted: 15 May 2010 02:03 PM PDT (``-_-) BrinKadeiraS
////////////////////////////// ///////////// Posted: 14 May 2010 02:07 PM PDT (``-_-) BrinKadeiraS ////////////////////////////// ///////////// |
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