Hi,
look at the code of b2DebugDraw. You just have to apply the
coordinates and transformations to your sprites. This is just a hint
because I have only used the debug-draw in my projects. There are
other libraries for drawing etc., for instance
http://raphaeljs.com/
Cheers,
Uli
On Apr 6, 9:37 pm, "artemeff, Mr. Shatter" <
artemev.y...@gmail.com>
wrote: