Robert,
Another method that I've used lately (when I don't have access to good
squared pictures) is to base my vertical stretch on the known height
dimension of a standard sized door.
In North America a normal, standard door (the part that moves inside
the frame) is 6'-8", or 2.032m high. So, do an initial stretch of the
building in the vertical dimension. Use Sketchup->Streetview to apply
a well-select texture to the front facade of the 3D building
(hopefully the texture has at least one normal sized door - be careful
with sunken doorways!). Draw a rectangle directly on the front face
outlining this door. Add dimensions for width and height. As a
check, standard width should be something like 2'-8" or 0.84m, but
this could be as high as 3' (0.3048m) on a commercial property with
over-sized door widths.
Now select the entire building as a group. Use the Tools->Scale
feature to stretch or shrink the entire building (including the
rectangle-door and dimension) in the Z-direction until the door is
precisely the right height (2.032m). This should set this wall
(front) height correctly. The rest of the walls and other features
like roof line details can then be textured/added.
I've used this method and have had very good consistent results -
including getting a string of row-buildings (Storefronts) to match
very nicely. Of course, if you can get an actual archetectural
elevation height measurement (or know it) this is always the best
way.
-Jon