neaboy:
according to my understanding of your problem, my suggestion is the
following:
select the limbs from the character, such as arms , legs, head and
also the
torso.
on* each *selection put a Poly select modifier
on top of each Poly select (with the corresponding points selected)
place
an FFD 2x2x2 ( or 3x3x3 or (box) or (cyl), keep it simple )
adjust each FFD's control points according to your needs
when you are satisfied with limbs sizes you can (if you like) collapse
To
or All
Hpoe this helps you
*e-l@dri*
Sent from: Villa Devoto (que es un jardín), CABA, Argentina