[3dstudiomax:823] Tomorrow (May 11th @ 7pm to 8:30pm) Demo on the Basic Game Pipeline

2 views
Skip to first unread message

Jesse

unread,
May 10, 2010, 1:53:04 PM5/10/10
to 3d studio max
Hey All,

I will be doing a free Basic Game Pipeline demo for 3Ds Max ->
Photoshop -> xNormals - > Unreal Tournament 3 for the NW3D User
Group a great bunch of 3D artists, animators, programmers and
designers in Seattle tomorrow May 11th @ 7pm to 8:30pm. Jason Zayas
has been kind to host my talk at Turnstyle Studios llc.

The address is in Ballard:
1718 NW 56th St., 98107 (I'll have a sign on the door)
a google streetview link:
http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=1718+NW+5...


Hope to see you all there
-=Jesse Skellington=-
P.S. Also here is the NW3D User Group's website:
http://groups.google.com/group/nw3d?hl=en

--
You received this message because you are subscribed to the Google Groups "3d studio max" group.
To post to this group, send email to 3dstu...@googlegroups.com.
To unsubscribe from this group, send email to 3dstudiomax...@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/3dstudiomax?hl=en.

Jesse

unread,
May 10, 2010, 4:58:15 PM5/10/10
to 3d studio max
Side Note: I have pre-screen video recorded this event and have
detailed documentations on a DVD. This way you do not have to take
notes. The DVD will also have the models, textures, plugins and apps.
If you like please bring a DVD to replace the ones I have burned.

Mike

unread,
May 12, 2010, 2:41:44 AM5/12/10
to 3d studio max
Here is the info I mentioned earlier:
http://www.rodgreen.com/?p=4
look for the action file at the bottom.

This is the best and most accurate way to combine normals I've ever
seen in Photoshop.
Reply all
Reply to author
Forward
0 new messages