Welcome aboard!
To answer your question I'll accept almost any source-code related to
MAXScript or the 3ds Max SDK. My vision is that the site organization
will evolve to accomodate the content we have.
So for example, in the repository we can have a folder MAXScript with
several sub-folders: MAXScript\HowTo, MAXScript\Utilities,
MAXScript\Snippets, MAXScript\WorkInProgress, etc.
My advice is to not worry about how polished anything is, right now I
want quantity over quality. As content gets checked in to the
repository, people can start making their own contributions, adding
comments, submitting fixes, etc.
I will make the first commits on your behalf, just email me whatever
you want to share.
Thanks!
Christopher