SolidWorks vs. Fusion360 & Also Files...

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Kurt at VR-FX

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Jan 18, 2019, 12:27:54 PM1/18/19
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So - here's the deal.

I got this guy who wants me to potentially work with him. And, he needs
me working with a Solid Modeler type program - as opposed to the Surface
type modeling I do w/3DS Max.

Now - he has SolidWorks - and wants me to work with that. But, I have
been dying to really work with Fusion360 - and I would prefer it over
SW. Even though - SW is the true industry standard.

He is even talking about sharing his SW license - but, of course, if he
needs it - then I will get booted out.

I suggested that I could work w/F360 - and potentially give him files
from F360 that he could open in SW. However, he claims files like IGES
and STEP are "dummy" type files where you can NOT actually use them to
make review and make further design modifications. Am not sure if he's
completely correct about that. But, I suspect he is.

I was hoping that F360 could export a file type - maybe even a native SW
file - that he could then open and truly modify a 3D Design. But, from
what I already peeked at inside of F360 - this is not really possible!

So - any input would be greatly appreciated!!!

-K-

Edward Simpson

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Jan 18, 2019, 12:56:00 PM1/18/19
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He's right about the STEP and IGES file formats being 'dumb', both of them are only useful for translating the current state of a file's geometry between programs, they don't retain modification history. So you're going to have to buckle down and learn SolidWorks.

SilverOranges

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Jan 18, 2019, 1:02:42 PM1/18/19
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O'Reilly Safari is a website that offers in depth to beginner training videos on Solid works, among other things. It is how I learned. You can get a free trial, and I ended up just paying for subscription because I just binge watch the videos as background noise while I'm at work.

Kurt at VR-FX

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Jan 18, 2019, 1:27:44 PM1/18/19
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Hey Edward - yeah, that's what I figured. You lose the parameters and thus true ability to edit. Thanks for the input.

On 1/18/2019 9:56 AM, Edward Simpson wrote:
He's right about the STEP and IGES file formats being 'dumb', both of them are only useful for translating the current state of a file's geometry between programs, they don't retain modification history. So you're going to have to buckle down and learn SolidWorks.
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Rich Webb

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Jan 18, 2019, 3:25:01 PM1/18/19
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The history-based versus direct modeling kerfuffle has been going on for years with no end in sight (probably ever). What's germane is what the customer / partner wants and is willing to pay for (or have you pay for).

I've been running BricsCAD (direct modeling with parametric constraints) for years and can't imagine working any other way. Someone with an equivalent history in SW undoubtedly feels the same way about their workflow. I ran with SW for a while under their US veteran's program (very inexpensive license if you have a DD-214 but strictly non-commercial) and couldn't see what all the fuss was about. ;-)


On Friday, January 18, 2019 at 1:27:44 PM UTC-5, Kurt @ VR-FX wrote:

Hey Edward - yeah, that's what I figured. You lose the parameters and thus true ability to edit. Thanks for the input.

On 1/18/2019 9:56 AM, Edward Simpson wrote:
He's right about the STEP and IGES file formats being 'dumb', both of them are only useful for translating the current state of a file's geometry between programs, they don't retain modification history. So you're going to have to buckle down and learn SolidWorks.
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Carlos Velez

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Jan 22, 2019, 8:46:09 PM1/22/19
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It is true that it is a dummy file and you lose all your history of the part, but not being able to modify it is on the other hand not true. If you truly know your way around solidworks you can modify any STEP file you’re given. The only thing is that your starting point is the dummy imported geometry. Want to change a hole size? Use the delete face and patch feature and create a hole with the size you desire for example. It is a lot more tedious than having the native file, but you can indeed modify the step if you want. You just have to build your design intent around the dummy geometry.

Kurt at VR-FX

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Jan 22, 2019, 9:40:43 PM1/22/19
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Carlos - I totally hear you. What you say makes sense, and its the way I would tackle the problem. But, for this guy I may potentially work with - its not a clean solution and wouldn't really work. But, I do appreciate your feedback.

-K-

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Carlos Velez

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Jan 22, 2019, 9:43:57 PM1/22/19
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Sure thing. If you have any solidworks related questions, just ask away. 

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Kurt at VR-FX

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Jan 22, 2019, 9:48:30 PM1/22/19
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Too bad SW can't read in an F360 design file! Or can it???

I doubt it though...

-K-

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Carlos Velez

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Jan 22, 2019, 10:04:29 PM1/22/19
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I haven’t done it myself. I’ve read of people using onshape to accomplish the transfer. F30>onshape>solidworks. The only problem with that is that with onshapes free plan your files are not private 

Kurt at VR-FX

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Jan 22, 2019, 10:11:10 PM1/22/19
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Carlos - now THAT is a VERY Interesting answer!

OK - sure, free plan would be NO Good if I was doing client. But, if the conversion worked - I could pay for Onshape - and use it to do the conversion. Well, depending on the price. If bought annual F360 - I sure don't to pay a Lot for Onshape - only to use it for conversion purposes.

I suspect, however, that you personally have not used Onshape.

-K-

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Carlos Velez

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Jan 22, 2019, 10:21:28 PM1/22/19
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I’ve used onshape and is feels almost the same as SW (almost), and F30 but have never converted from one to the other. But the one I use every day for work is solidworks 2018. Waiting on the 2019sp1 to drop to test out the new 2019 features.  O and want to try something fun? Learn Zbrush and try to incorporate zbrush’s sculpting workflow into solidworks. It doesn’t help that much for updating features down the line, but it helps in attacking modeling problems in a different way. 

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