About my problems using 3Di Openviewer Rei .

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Kite Hallison

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Nov 16, 2009, 2:08:58 AM11/16/09
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Hi !
Now I tried to use 3Di Openviewer Rei.
And I had some problems.
Are you also occurs this problem?

I would like to know why it does not work.

Q1. I set true to parameta of DrawSea.
It is not changing, Sea area was only white.

Q2. I set true to parameta of DrawSea.

Q3. When I execute to teleport, Teleport stopped on its way.
It just stopped that status is displayed 3di Openviewer Logo and
progress bar zero percentage. plugin freeze as well.

Q4. When I repeat login and logout, sometimes plugin freeze.

Please advise to me if you notice.

Now My version is following next:
3Di Viewer "Rei"3Di Viewer "Rei" installer for Internet Explorer
2009-10-08 9.5MB


Norman Lin

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Nov 16, 2009, 4:16:26 AM11/16/09
to 3di-vie...@googlegroups.com
Hi there,

Kite Hallison schrieb:
> Q1. I set true to parameta of DrawSea.
> It is not changing, Sea area was only white.
>
Could you mention your operating system, graphics card, and DirectX
version? Possibly your graphics card does not support the sea shader.
> Q3. When I execute to teleport, Teleport stopped on its way.
> It just stopped that status is displayed 3di Openviewer Logo and
> progress bar zero percentage. plugin freeze as well.
Is this for teleporting in the same region, or a different region? How
far away is the different region from your current region?
> Q4. When I repeat login and logout, sometimes plugin freeze.
To effectively debug these kinds of situations it would help if we had a
reproducible test case. Is the region you are using for testing
available for public login? What OpenSimulator version are you running?

Thanks,
-nlin

Hiroyuki Kato

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Nov 16, 2009, 7:36:01 PM11/16/09
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Hello
Thank you for your reply.



2009/11/16 Norman Lin <nor...@3di.jp>

Hi there,

Kite Hallison schrieb:

Q1. I set true to parameta of DrawSea.
 It is not changing, Sea area was only white.
 
Could you mention your operating system, graphics card, and DirectX version? Possibly your graphics card does not support the sea shader.

A. My Environment is following next.

[Operating system]
Windows Vista Business service pack2

[Processor]
Intel Pentium D 2.80GHz

[Graphic Board]
NIVIDIA G Force 7600

[Memory]
4GB

[DirectX version]
DirectX 11

 
Q3. When I execute to teleport, Teleport stopped on its way.
 It just stopped that status is displayed 3di Openviewer Logo and
progress bar zero percentage. plugin freeze as well.
Is this for teleporting in the same region, or a different region? How far away is the different region from your current region?

 
A. I did teleport is different regions.
    but it is adjoin regions.

Q4. When I repeat login and logout, sometimes plugin freeze.
To effectively debug these kinds of situations it would help if we had a reproducible test case. Is the region you are using for testing available for public login? What OpenSimulator version are you running?

 Is the region you are using for testing available for public login?

A.  Yes Of Course, I could it.
    It was no problem.
   My open OpenSimulator version is "OpenSim WebInterface Redux v0.28.


Thank you.

 

Johan Berntsson

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Nov 18, 2009, 8:03:48 AM11/18/09
to 3di-viewer-rei
Hi,

I've been trying to reproduce your problems in order to help you, but
I have some additional questions and comments.

On Nov 16, 4:36 pm, Hiroyuki Kato <hkato1...@gmail.com> wrote:
> Hello
> Thank you for your reply.
>
> 2009/11/16 Norman Lin <nor...@3di.jp>
> > Hi there,
> > Kite Hallison schrieb:
> >  Q1. I set true to parameta of DrawSea.
> >>  It is not changing, Sea area was only white.
>
> > Could you mention your operating system, graphics card, and DirectX
> > version? Possibly your graphics card does not support the sea shader.
>
> > A. My Environment is following next.
>
> [Operating system]
> Windows Vista Business service pack2
>
> [Processor]
> Intel Pentium D 2.80GHz
>
> [Graphic Board]
> NIVIDIA G Force 7600
>
> [Memory]
> 4GB
>
> [DirectX version]
> DirectX 11

Your setup should run Rei without problems, and this is likely to be a
bug in Rei. We are doing most of our development on NVIDIA cards, but
unfortunately we don't have this particular model, so I cannot
reproduce the error. For the time being I'm filing a bug report.

> >  Q3. When I execute to teleport, Teleport stopped on its way.
> >>  It just stopped that status is displayed 3di Openviewer Logo and
> >> progress bar zero percentage. plugin freeze as well.
> > Is this for teleporting in the same region, or a different region? How far
> > away is the different region from your current region?
>
> A. I did teleport is different regions.
>     but it is adjoin regions.
>
>  Q4. When I repeat login and logout, sometimes plugin freeze.
>
> > To effectively debug these kinds of situations it would help if we had a
> > reproducible test case. Is the region you are using for testing available
> > for public login? What OpenSimulator version are you running?
>
> >  Is the region you are using for testing available for public login?
>
> A.  Yes Of Course, I could it.
>     It was no problem.
>    My open OpenSimulator version is "OpenSim WebInterface Redux v0.28.

I see no teleport problems on my local sim, and I would need more
information to make progress:

1. Which version of Rei are you running? Did you use the Windows
installer, or did you compile from source?
2. Is the region you test on publicly available? If so, please let me
know how to teleport/login to it. You can reply by private email if
you prefer to keep this information secret (johan NOSPAM 3di.jp)

Thanks,
Johan
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