In regard to your comment below - which I highlighted in
Blue - is that Right???
I did check out the webpage article - but, I ended up skimming thru it. Although it was interesting, it wasn't something I was really looking to try out. On the other hand - if there's a Hint to help Stop that One problem - then I MUST Look Deeper at that one part of the article.
This being said, and yeah - you mentioned this in your Podcast - that making things multi-color, there is an Inherent problem. I have this kind of Toy rocket design I created years ago (originally in I believe it was 2015). And, over the years I have printed many different versions of it (even attempted a MASSIVE version - to be like 600mm tall - on an Essentium HSE - Sadly that print failed). It was originally designed to be printed completely Hollow - so, like 2 shells and Zero Infill - cause it was designed to follow DFAM rules. Then, whilst at Essentium - and they had a X1C - I printed it hollow in 1 color. But, the next version - I attempted to print multi-color, and I had painted on the colors - and that's when I found that even though I TRIED to print it hollow - it was drawing the colors all the way into the Center - and thus was going to do a Print fail - if If printed hollow. So - I didn't Not print it hollow.
Well, recently - whilst printing one of the mini-dragons on the SnapMaker U1 - I had some kind of a print fail (I don't remember the circumstances - it was Several weeks ago) - and it stopped printing 1/2 way up the head. The upside - it Shows Exactly what Andy spoke about in the podcast - painted colors - they do this Inward affect - which can be Clearly seen in this pic:
I honestly think the piece looks pretty cool - am kinda Happy it failed - as it's trully a Perfect example of the coloring issue!!!
-K