So the Mandala you sent me for the retraction test looks cool, but it’s also an excellent example of poor modeling for multi-color printing. Which is why we think it would be a good segment for discussion.
I realize this was made by Mosaic for their Pallet changing system, but it’s very inefficient. For one, it’s 3 separate STL files that get imported as a group, where you just select each object under the group and assign a color.
However, look at the printer camera capture attached. There is a large blue core that never gets seen. That’s A LOT of completely unnecessary color changes. Perhaps this was necessary for the Pallet system, but for machines like the H2C or Prusa XL it’s simply a waste of time, and more importantly potential failure points as every hotend swap or tool change could cause an issue.
I might try to make this a solid object in Maya and paint it properly. I can probably knock off a not insignificant amount of color changes and print time. Because while you guys focus on time/complexity of the machinery, all that is moot if someone is making models that add unnecessary swaps. Which should be just as large a focus, imho.