Bob, thanks for the feedback, comments below: --- On Sat, 23/7/11, Bob <Hza...@aol.com> wrote: |
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Comments below: |
--- On Mon, 15/8/11, Bob <Hza...@aol.com> wrote:
>another playtest, new stuff:
> a) rules ambiguities >1) Under Selling Stock, the rules say, if a director sells stock, the >Company's stock price drops one box. Stock Market is a horizontal >one, so should say, moves one left. |
What the rules say is "...the Company's stock price drops one space..." i.e. the price drops in value (left, right, up, down are relative depending where you are sitting).
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>2) Clarification on yellow tile quantities needs to be put in. It it >meant to be an unlimited quantity of all yellow track including cites/ >towns, or just the track? The first means I never have to settle for >a straight city when I want a gentle curve. The second means I have >to think ahead of what track I need. |
All yellow tiles are unlimited (but yes, it is ambiguous).
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>3) When you have the value of a wounded train, do you round up or >down. |
Down, sort of. You divide by the number of shares (to determine the income per share) and then round down. For example, if a company runs a wounded train for 110/2 = 55:
a) 5-share pays 11/share,
b)10-share pays 5/share (the remaining 5 goes to the company),
c) 20-share pays 2/share (with 15 to the company).
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> b) map balance >Portugal and the NW area still seems weak. The South is strong and >definitely an area of token wars. Barcelona is also extremely strong, >but does not have much in the way of token wars. The SE is also weak, >but perhaps that is intended. |
The NW is weak - look at a map of Spain & you'll see why.
Portugal is probably my fifth choice of place to start - you should bid lower on the two privates there. If you start a company in Portugal, make it a priority to get a token somewhere better ASAP (e.g. Seville isn't far from Lisbon).
Barcelona and Cordoba-Seville are the best places to run H-trains, but tend to be less good with E-trains (when Madrid is best).
The Valencia-Murcia area is also weak but is close to both Barcelona and Cordoba et al.
The NE is average, and a good area for early narrow-gauge.
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> but any comments/experiences are also welcome. >1) No real train rush. Main comment coming out of this was, if I want >a very gentle game, that moves along and no real train rush, then this >is the game. Is this what was meant? |
The trains aren't as sedate as 1861, but nothing like a fierce as 1830. It depends on the number of players, and on group-think. If everyone is determined to get two permanent trains/company, then the pace can be rather slow; but if everyone panics as the permanent trains loom into view and dozens of shares hit the pool... |
>2) The NW still doesn't get much narrow gauge building, unless one
>player dominates it and gets the green privates. |
Most games I've played don't have much narrow gauge in the NW. Players buy the privates to merge into their other company(s) and so need a broad-gauge connection. It needs a NE company building narrow into the NW.
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> The south was >completely built up due to the double gauge cities and yet no one >bought a narrow gauge train as the price between them at HIGH levels, >isn't much ($100) and for that price, players wanted the extra city. >So, need to drop the price of the high end. |
At least one station on a 7E run is only worth 50. A 6M should have little difficulty finding 5 dot-towns (M-trains count the dots but they don't count towards the train-number, E-trains have to skip dots). More importantly, a 6M being slightly cheaper can mean you get it a round earlier and that's a powerful incentive (4 runs with a 6M is often better than 3 with a 7E).
Ian D
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