| Pulse Audio, Yet Another Linux Engineering Failure. |
Doctor Smith |
21/04/09 09:57 |
http://linsux.org/index.php?topic=948.0 http://www.linsux.org/uploads/linsuxformat-issue1.pdf Linux has been notorious for supporting more than one sound system. ALSA (Advanced Linux Sound System) and OSS (Open Sound System) . Other systems build upon it, such as PortAudio and JACK. In an attempt to unify them, Linux devs forever fucked up a setup that only needed a bit of extra configuration to properly work. " PulseAudio was the retarded inbred child that came out of the wreckage. With only support for unifying OSS and ALSA, many multimedia applications get left out in the cold. Take Audacity, for example. The popular recording app is usually measured against prosumer applications such as Goldwave. Audacity itself is based upon the WxWidget toolset, and the multimedia framework it uses is PortAudio. Currently, no complete backend for PortAudio exists."
" Users have to disable PulseAudio and experience the joys of choppy audio playback. Did the recording fuck up, or is it the playback?"
" Who knows, the fact remains that editing in that app suddenly becomes a major pain to use. Are you on the professional grade of recording, and not give a shit about “average” apps like Audacity? Well, shit, Ardour and JACK are pretty well-respected, right?"
"Obviously, it isn’t respected enough to get proper bugfixes from the PulseAudio devs. The JACK framework becomes horribly incompatible with PulseAudio and, say, an OSS driver for a Logitech microphone."
" It becomes even worse on mics that were deemed by Microsoft and Apple to “Just Work”. Even if you get Ardour to record, you won’t be able to edit for very long. " "Indeed, multimedia apps on Linux seem to collapse under their own weight. Ardour crashes within the span of five minutes. Renowned video apps such as KDEnlive, LiVES, or Cinelerra all segfault from PulseAudio-based problems. "
"What do the devs do about it? NOTHING. Look at their mailing lists and forum discussions. Between their pompous cries of “READ THE FAQ” and “CHECK THE WIKI”, newcomers to PulseAudio struggle to understand the overly complex and bloated sound system."
" What’s worse, some apps choose to ONLY choose one framework or another. On Gnome, this is less of an issue. On KDE, XFCE, Blackbox, E17, GNUStep, and other desktop environments, it’s KIND OF A BIG FUCKING DEAL. Not being able to listen to songs =FAIL Not being able to listen to your own recordings = DOUBLE FAIL. And don’t get me started on games. If OpenArena plays sound, and Tremulous doesn’t, and PulseAudio is set as your main audio framework, and you configured everything…well… You’re on your own." And that ladies and gentlemen is a perfect example of why Linux sucks. And it does.
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| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
Bill Yanaire |
21/04/09 10:10 |
<SNIP SHIT> Yes, you must be roy's bitch. You bend over for him constantly. What a loser.
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| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
Hadron |
21/04/09 10:10 |
Doctor Smith < iaintgotnos...@ols.net> writes: Linux audio is a complete and utter mess. And "choice" has made is so. How? Rather than concentrate on fixing the tricky bits in existing mountains of amateur code, newboyz decide to create a new one. And as soon as they hit the tricky bits .... yes, it starts all over again. Even TRYING to FIGURE OUT what the different "things" in a Linux audio setup can do is difficult. never mind fixing them or reconfiguring them. -- In view of all the deadly computer viruses that have been spreading lately, Weekend Update would like to remind you: when you link up to another computer, you’re linking up to every computer that that computer has ever linked up to. — Dennis Miller
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| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
Chris Ahlstrom |
21/04/09 10:30 |
After takin' a swig o' grog, Doctor Smith belched out this bit o' wisdom: <Garbage snipped> Looks like the flatfish is bothering the Linux and Windows groups with his inane garbage again. -- If more of us valued food and cheer and song above hoarded gold, it would be a merrier world. -- J.R.R. Tolkien
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| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
Bill Yanaire |
21/04/09 10:31 |
"Chris Ahlstrom" < ahls...@launchmodem.com> wrote in message news:8hnHl.31641$v8.29182@bignews5.bellsouth.net... > After takin' a swig o' grog, Doctor Smith belched out > this bit o' wisdom: > > <Garbage snipped> > > Looks like the flatfish is bothering the Linux and Windows groups with his > inane garbage again. >
Maybe old Doctor Smith was rejected by the Sheep again and is pissed off
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| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
Doctor Smith |
21/04/09 11:48 |
You are mixing me up with Chrish Ahlstrom = Liarmutt = Linosuck = Linonut. Chris's head is so far up Schestowitz's ass, if you tickle Chris's feet, Roy Schestowitz laughs.
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| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
Ezekiel |
21/04/09 12:50 |
"Doctor Smith" < iaintgotnos...@ols.net> wrote in message news:wii25yvn8whk.1p2x9r2wy4vqb.dlg@40tude.net... > > > http://linsux.org/index.php?topic=948.0 > > http://www.linsux.org/uploads/linsuxformat-issue1.pdf > > Linux has been notorious for supporting more than one sound system. ALSA > (Advanced Linux Sound System) and OSS (Open Sound System) . Other systems > build upon it, such as PortAudio and JACK. In an attempt to unify them, > Linux devs forever fucked up a setup that only needed a bit of extra > configuration to properly work. > > > " PulseAudio was the retarded inbred child that came out of the wreckage. > With only support for unifying OSS and ALSA, many multimedia applications > get left out in the cold. Take Audacity, for example. The popular > recording > app is usually measured against prosumer applications such as Goldwave. > Audacity itself is based upon the WxWidget toolset, and the multimedia > framework it uses is PortAudio. Currently, no complete backend for > PortAudio exists." > > > " Users have to disable PulseAudio and experience the joys of choppy audio > playback. Did the recording fuck up, or is it the playback?" > > > " Who knows, the fact remains that editing in that app suddenly becomes a > major pain to use. Are you on the professional grade of recording, and not
> give a shit about Ą§averageĄ¨ apps like Audacity? Well, shit, Ardour and > JACK > are pretty well-respected, right?" > >
> "Obviously, it isnĄŚt respected enough to get proper bugfixes from the > PulseAudio devs. The JACK framework becomes horribly incompatible with > PulseAudio and, say, an OSS driver for a Logitech microphone." > > " It becomes even worse on mics that were deemed by Microsoft and Apple to
> Ą§Just WorkĄ¨. Even if you get Ardour to record, you wonĄŚt be able to > edit > for very long. " > > > "Indeed, multimedia apps on Linux seem to collapse under their own weight. > Ardour crashes within the span of five minutes. Renowned video apps such > as > KDEnlive, LiVES, or Cinelerra all segfault from PulseAudio-based problems. > " > > > "What do the devs do about it? NOTHING. Look at their mailing lists and
> forum discussions. Between their pompous cries of Ą§READ THE FAQĄ¨ and > Ą§CHECK > THE WIKIĄ¨, newcomers to PulseAudio struggle to understand the overly > complex and bloated sound system." > > >
> " WhatĄŚs worse, some apps choose to ONLY choose one framework or another. > On Gnome, this is less of an issue. On KDE, XFCE, Blackbox, E17, GNUStep,
> and other desktop environments, itĄŚs KIND OF A BIG FUCKING DEAL. Not > being > able to listen to songs =FAIL Not being able to listen to your own
> recordings = DOUBLE FAIL. And donĄŚt get me started on games. If OpenArena > plays sound, and Tremulous doesnĄŚt, and PulseAudio is set as your main > audio framework, and you configured everythingĄKwellĄK YouĄŚre on your > own." > > > And that ladies and gentlemen is a perfect example of why Linux sucks. > And it does. > This explains why about 60% of the time that I start Linux there's no sound and I need to manually start and stop alsa in order to get sound working. |
| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
dawhead |
21/04/09 15:24 |
On Apr 21, 12:57 pm, Doctor Smith < iaintgotnostinkinem...@ols.net> wrote: [ blah blah blah blah ] the list of what you don't seem to know or understand seems long. we could start with: * the differing goals of systems like ALSA (hardware abstraction) and PulseAudio (network audio, device switching, global per-application control, and more) * just as you wouldn't run a significant webserver on a generic install, you don't do prosumer let along pro music recording/playback on a generic install * the presence of several different sound systems on Windows that are capable of causing similar issues for users there (MME, WDM, ASIO and more) * the fact that no application is expected to ever "support PulseAudio" i could go on, but what's the point. its COLA. |
| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
Tim Smith |
21/04/09 16:51 |
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| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
dawhead |
21/04/09 17:46 |
On Apr 21, 7:51 pm, Tim Smith <reply_in_gr...@mouse-potato.com> wrote: > > Apple doesn't need separate sound systems for consumer, prosumer, and > pro. Why does Linux? Why not ask Microsoft? After all, they do everything so well, I guess we decided to copy them. Or did you actually want a serious reply to that? on COLA?
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| Re: Pulse Audio, Yet Another Linux Engineering Failure. |
Doctor Smith |
21/04/09 21:22 |
Neither does Windows, really. Click ASIO or WDM in the application. That's it. Most people find ASIO allows for lower latencies. Linux is a total mess when it comes to sound.
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