I'm starting a new meeting here in Minneapolis
devoted to Mobile Game Development. The current plan is to meet the
fourth Tuesday of every month, starting next Tuesday, 5/22. The focus
will be on two things primarily: game design for mobile, and mobile game
implementation, the latter of which can obviously cover a very wide
range of topics, including graphic design, programming, sound, OS
considerations, new devices and trends, etc...
Next Tuesday's meeting will largely be a roundtable discussion of
the group and what we want to get out of it, but I'm going to put
together a brief talk I'm thinking of as an overview of the "State of
Mobile Game Design". Essentially sketching out in broad strokes the
types of games being designed for mobile, and how they differ from and
overlap with other types of game design. This is not really a topic I'm
an expert in, but it's a topic I'm very interested in, so if it turns
into more of a discussion, all the better. If anyone has a short topic
they'd like to present or lead a discussion about, please let me know,
or just bring it to the meeting on Tuesday.
The group will definitely have a focus on community and open
discussion more than on straight-up lectures. But of course our goals
and format will be one of the topics we discuss next Tuesday.
I can't do it alone! There are already a couple of other people
interested in helping organize (but if you are also interested in that too,
please let me know).
The location will be the office of Code 42 Software: 1 Main Street, NE Minneapolis (in Riverplace, the entrance is off Hennepin and Main Street.)
6:30-7:00 - pizza & social time 7:00-7:15 - introductions, call for presenters
7:15-8:30 - presentations & discussions
There will probably be a keg, hopefully filled with Cider of some kind. And if there is interest, we may
continue to talk and socialize at one of the many fine evening
establishments in the neighborhood after the meeting.