The sample app is using Google's stun server. When you run clients on
local network, do they have access to internet?
On Feb 10, 6:20 am, AdamWorld <adam1988...@gmail.com> wrote:
> When 1 peerconnectionserver.exe and 2 peerconnectionclient.exe are in
> Local PCs in LAN, it works well.
> But When I am in LAN using local ip and other is using Global IP or
> Local IP in other Global IP. P2P connection fails.
> What wrong with me?