Procedural Content Generation

This is a group for researchers, developers and other interested in procedural content generation in games. (For an overviem of what this field is about, see

When applying for membership, please write a sentence or two about who you are. After your application is approved, please post a message in the "Introducing ourselves" thread, and introduce yourself to the rest of the group's members.

Showing 1-20 of 296 topics
reminder: Mixed-Initiative Creative Interfaces workshop CFP Gillian Smith 1/17/17
Call for Papers: 2017 IEEE Conference on Computational Intelligence and Games (CIG) Julian Togelius 1/12/17
TCIAIG Special Issue reminder: AI-based and AI-assisted Game Design Antonios Liapis 1/12/17
Playful People is looking for a part-time shader programmer for procedurally generated art effects Ien Cheng 12/10/16
CFP: MICI '17, the CHI'17 Workshop on Mixed-Initiative Creative Interfaces Gillian Smith 12/2/16
New Master’s program ‘Audio-Visual Application Design’ at the Film University Babelsberg, Germany legie 12/2/16
Open Position: Assistant/Associate Professor in Game Development at New Jersey Institute of Technology Julian Togelius 11/29/16
Job: Assistant/Associate Professor - Department of Art+Design - Media Arts/Games Gillian Smith 11/21/16
Reviews on Amazon would be appreciated Julian Togelius 11/10/16
No Second Chance beta test Mark J. Nelson 11/10/16
Fully-funded PhD position at the Institute of Digital Games: Affective Computing, Machine Learning and Computational Creativity within Games Georgios Yannakakis 11/6/16
Post-doc position @ TU Delft - Declarative Modeling of Narrative Worlds Rafa 11/3/16
for fans of these games -- there is a one-day event Michael Toy 11/2/16
Collaboration Possibility: AAA Procedural Game Luiz Kruel 10/24/16
The Procedural Content Generation Book is now available for preorder Julian Togelius 10/24/16
Extended deadline: "What's next for AI in games?" workshop at AAAI 2016 Julian Togelius 10/19/16
Design by AI? No, implementation by AI! François Luc Denhez-Teuton 10/5/16
Call for Papers: 1st Workshop on What's Next for AI in Games? at the Thirty-First AAAI Conference on Artificial Intelligence (AAAI-17) Aaron Isaksen 9/27/16
Call for Papers for the 6th EvoMusArt Conference Antonios Liapis 9/26/16
Introducing ourselves Julian Togelius 9/25/16
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