I have a c++ application that uses wxwidges and has a python interface. It also uses wxpython 3.0 (last released in 2014)
I'm trying the rabbit hole of moving to wxpython 4.0
From c++ code, I want to take a wxWindow*, convert it to some sort of PyObject and then call a python function passing that converted/wrapped/... thing.
In wxpython 3.0, I call
PyObject* arg = wxPyMake_wxObject( parent, false );
I can then pass arg along to PyEval_CallObject (via a py tuple)
wxPyMake_wxObject is defined in wxPython.h
looking in the wxPython 4.0 whls, I don't see any header files.
What am I missing?
Thanks in advance
Miles