We would run mostly FFG adventures, starting with The Gathering Storm which I have enjoyed as a player.
I plan on using FG2, and FG2 Teamspeak server as VoIP. I'd like to start with 4 players. My preference is for Tuesday, Wednesday, or Thursday night.
Beginners to wfrp3 are welcome as long as your committed to weekly games.
Cheers
Philippe
What time zone are you in for 7:30-10:30 PM?
--
You received this message because you are subscribed to the Google Groups "WFRP3 Virtual RPG" group.
To view this discussion on the web visit https://groups.google.com/d/msg/wfrp3-virtual-rpg/-/xq3-KcLyRGQJ.
To post to this group, send email to wfrp3-vi...@googlegroups.com.
To unsubscribe from this group, send email to wfrp3-virtual-...@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/wfrp3-virtual-rpg?hl=en.
Doh! Don't know how I missed that.....
Not sure what wfrp3 is but im interested in a tuesday or Wednesday game
--
You received this message because you are subscribed to the Google Groups "WFRP3 Virtual RPG" group.
To view this discussion on the web visit https://groups.google.com/d/msg/wfrp3-virtual-rpg/-/EsYPhZZsyYAJ.
--
You received this message because you are subscribed to the Google Groups "WFRP3 Virtual RPG" group.
To view this discussion on the web visit https://groups.google.com/d/msg/wfrp3-virtual-rpg/-/DUG-8nlQw14J.
To view this discussion on the web visit https://groups.google.com/d/msg/wfrp3-virtual-rpg/-/UpRsTx2zco4J.
k ill need the folowing..a link to either a pdf of books or a way to know wtf im doing what races are avail or just the standard stuff.
--
You received this message because you are subscribed to the Google Groups "WFRP3 Virtual RPG" group.
This is Charlie. I'm available weekly. My only issues are:
To view this discussion on the web visit https://groups.google.com/d/msg/wfrp3-virtual-rpg/-/tuMkRV9EBXsJ.
--
You received this message because you are subscribed to the Google Groups "WFRP3 Virtual RPG" group.
To post to this group, send email to wfrp3-vi...@googlegroups.com.
To unsubscribe from this group, send email to wfrp3-virtual-...@googlegroups.com.
Visit this group at http://groups.google.com/group/wfrp3-virtual-rpg?hl=en.
For more options, visit https://groups.google.com/groups/opt_out.
--
Thanks Ceodryn that all sounds good to me.I will try to get all those programs up and running over the next week, look forward to playing with all of you on the 30th. Who knows? If there aren't any technical difficulties and the demo goes quickly enough we may even have time for Character Creation. Speaking of which Ceodryn, were you planning on having us do random races and the draw 3 pick 1 career or something else? I'm fine with whatever, just curious.
--
I to am happy to play a Human or Dwarf, and agree that Elves are very challenging to justify from a story or roleplaying standpoint. Halfings and Ogres I wouldn't mind in the party but I don't know if I'd want to play one to start.
As far as careers go I am fine with whatever, exotic things like a Wizard or a Troll Slayer (which are really probably one of the most commonly played =-O) are fun, but more "normal" careers can provide equally interesting opportunities.
I would suggest that no matter what method we use for races and careers (semi-random or selection) that we talk it out as a group. Like Devout says it is more fun to design characters that fit well as a group.
--
First time players exploding themselves on thier own spells tends to leave a bad taste in their mouths.
Gotrek and Felix is good. I think the latter books, when the author changed are much better than the early ones. Although, the very first trilogy is good.Just check amazon reviews on headset. Mine is like 10 years old when I used to do lots of online gaming, and not even USB, but it works. Any headset will help reduce noise, and feedback. Usually if not using a headset, then the player has to use push to talk. Also, teamspeak doesn't have as good a noise cancellation ability than Skype but is much more stable.I had never heard of Call of Warhammer but I just checked it out and may get that once I tire from Xcom.
Wizards are a bit different animals in WFRP than most other games, both mechanically and socially. Be sure to read up on them to be sure you are comfortable with some of the stuff going on.First time players exploding themselves on thier own spells tends to leave a bad taste in their mouths.
--
--
That sounds great, thanks for all the detailed instructions. I have all the programs setup. I will try to test and connect to everything tomorrow night. Wednesday at 7:30 still works for me.
--
--
To unsubscribe from this group and stop receiving emails from it, send an email to wfrp3-virtual-...@googlegroups.com.
--
I have a few friends who would may get into it, but I know as soon as I start saying "copy this over here" interest will drop.
I'm sure you can, I just think it would do both programs and in turn the community a hand if they were a bit more user friendly to set up and get going.
I have a few friends who would may get into it, but I know as soon as I start saying "copy this over here" interest will drop.
Need to figure out why files next to other files aren't being noticed first.
Hey, I'm standing out here in the cold on my tablet typing this because we got out internets shut off for not paying the bill in time.
Hey, I'm standing out here in the cold on my tablet typing this because we got out internets shut off for not paying the bill in time.We'll be taking care of the payment tomorrow but till then, I'm kinda boned :/
--
--
You received this message because you are subscribed to the Google Groups "WFRP3 Virtual RPG" group.
To post to this group, send email to wfrp3-vi...@googlegroups.com.
To unsubscribe from this group, send email to wfrp3-virtual-...@googlegroups.com.
Ah, good point. I'll mull it over a bit and get back to you.
To unsubscribe from this group and stop receiving emails from it, send an email to mailto:wfrp3-virtual-rpg%2Bunsu...@googlegroups.com.
To post to this group, send email to wfrp3-vi...@googlegroups.com.
Visit this group at http://groups.google.com/group/wfrp3-virtual-rpg?hl=en.
For more options, visit https://groups.google.com/groups/opt_out.
--
You received this message because you are subscribed to the Google Groups "WFRP3 Virtual RPG" group.
To unsubscribe from this group and stop receiving emails from it, send an email to mailto:wfrp3-virtual-rpg%2Bunsu...@googlegroups.com.
To post to this group, send email to wfrp3-vi...@googlegroups.com.
Visit this group at http://groups.google.com/group/wfrp3-virtual-rpg?hl=en.
For more options, visit https://groups.google.com/groups/opt_out.
Nice, I like the sound of a lightly armored fencer in front of my blunderbuss :P. Seriously though I am probably going to develop my guy into a proficient ranged character, and utilize my inventions and Intellect to help shore up whatever area the group is weak in (or just make myself an even better ranged character :).
Dave, just wanted to say that if you are wanting to play a more ranged focused Pistolier, I'm happy to switch my character around. Either changing him up but keeping him an Engineer, or even changing careers. Since Philippe said he has a good reason for a Dwarf Engineer to leave home I could keep that career to help with the story if he prefers (or adjust the story to match a new career). Anyway, if you are wanting to do something like that just let me know. Also I wouldn't worry about being unfamiliar with Noble rules, I've never used the Engineering rules before either and have already made 1 error with them at Character creation I need to adjust :D.
--
Yeah I saw that, fun episode and it looks like a good game.
--
The History of 'Nicodemus Vladmir Rasputin', and House Rasputin.
Many years ago Lady Sophia Helgenbren, a lesser of the nobles in Reikland became betrothed with Gustav Petre Rasputin of kislev. Gustav was a member of the Winged lancers and excelled greatly in horsemanship. The Rasputin House was beginning to loose favor due to the fact that a marriage with a Reiklander was not viewed kindly by the other Kislev nobles. so for that reason when the chaos armies invaded the Kislev nobles sent Rasputin's division of Winged lancers to meet them in battle, but the other nobles did not come to assist, and Gustav's division was defeated. Gustav fell in battle as was expected by the Kislevian Betrayal. When the word of Gustav's death reached Sophia she feared for her and her family’s life, so she fled Kislev back to her homeland of Reikland. taking up in Her fathers noble house, Sophia raised her children in a proper noble manner. but just as in kislev, the Reikland nobles began to hiss and show signs of displeasure with a Kislevian Noble Widow in the mix of the noble houses. so much that her father kicked her and her children out of the estate to fend for themselves. Sophia traveled to Ostermark where she met up with Gregory Gurney, the last surviving member of Gustav’s Division who had fled Kislev to Ostermark in disgust of the Kislev betrayal. In Ostermark Sophia raised her children, and Gregory made sure that the knowledge of horsemanship was passed down to Gustavo sons. so that they may pass them down to their sons. Years. past and just before Sophia's Sons became of age, a message came that her father was ill. despite the hatred she had for him she traveled to Reikland to be with her father in his final days. in those days Sophia's father was ashamed of the manner in which he treated his daughter , especially in the time of her loss. So in an attempt to make things right, since Helgenbren had no male heirs other than Sophia's sons, her father left her the Estate, but before doing so changed the house name from Helgenbren to Rasputin to honor her lost husband and the Rasputin children whom he never got the chance to know. This is how House Rasputin came to be in Reikland.
Nicodemus was a good boy, Born a noble in the house of Rasputin, known for their ranks in the Imperial cavalry over the years. But Nicodemus wanted more than riding horses, he wanted to be a leader. his vision of politics would redefine the role of the Rasputin house, one more dominant in the Empire Government and less that of a horse-clan. but alas, Nicodemus' father sent him to the Gurney Ranch, in Ostermark on his 9th Birthday, just as his father had done before him. there under the tutelage of Edward gurney Nicodemus learned to be a soldier, and most importantly how to be a mounted soldier. with the tactics taught down from the kislevian Winged Lancers. Nicodemus became very skilled in the art of war. and in his spare time he fueled his love of politics, many mock debate's he won with Edward as he sharpened his wit, to match his Sabre. And finally the time arrived, Edward informed Nicodemus that his training had come to an end, and he must return to Reikland and seek his position in the Imperial Cavalry. Nicodemus left Ostermark, and began his travel home, but some part of him knew that he would not be seeking to just Join the cavalry of the Empire like his father, but to lead them. It is on this journey home that our story starts...
Nicodemus Vladmir Rasputin, Is 6' 250lbs, he has Black hair that crowns his head like an unkept mop, his hair often covered by his Cavalry helm. He wears a military suit of chain-mail that was passed down to him from his father, and his fathers father. around the chain-mail is a finely decorated leather belt of Kislevian design. it holds many pouches which various trinkets are kept safe. among them hangs a Sabre which also has its scabbard hanging from a shoulder strap that frames Nicodemus' Chest. Out of the face gap of the cavalry helm, is Nicodemus bright Blue eyes Reikland eyes. Offset buy his Kislevian Goatee which is short but shagged and untamed. Nicodemus holds himself with solid confidence and considers himself to be more Gentleman than Soldier, and believes that all confrontation should be discussed before blood must be shed. during his training in Ostermark Nicodemus has bested a sort of lesser beasts and green-skins, enough to prove to Edward Gurney that he was ready to make the trip to Reikland. on his Graduation Edward awarded Nicodemus with Humphrey, the very prized Kislevian Riding Horse that was used him Nicodemus training. Nicodemus nakes pride in his mount and will often spend many hours grooming and caring for his new friend. to insult or wound Humphrey would be to insult or wound Nicodemus. Humphrey is Dark Brown, with a shiny coat thanks to Nicodemus' care. he wears a leather harness with brass & steel fittings that Nicodemus keeps polished. on Humphrey is a saddlebag with Nicodemus' inventory. along with a side mounted quiver that hold 24 bolts at the ready. on the other side in a nicely crafted Kislevian crossbow holster hangs Nicodemus' trusty hand crossbow. the saddle itself has a flowing pennant of the House Rasputin which is the Helgenbren Cross with a Kislevian Bear in Purple and yellow. the saddle has also been modified so that when Nicodemus rides his Shield which he slings on his back no longer bumps into the back end of the saddle. Nicodemus is often seen either practicing his swordsmanship singing his sabre at his shadow, or on top of Humphrey reading a book of politics while chewing on a sliver of cane-grass.
Hah, a grim and perilious world indeed. I like the backstory a lot, nice job.
--
Ubersreik, Dwarf Engineering Guild - Early Evening: A young Dwarf Engineer is standing in front of three not happy Long Beards
*Grmph* *Grmph* *Ahem* Hmmmph, yes, young Yorri is it? Hmmm, designing a new invention for black powder weapons... *Tsss Tsss Tsss*... What are you thinking?! Do you think our current weapons are not good enough? And what is your invention doing anyway? It allows to see further? Why, are your eyes not good enough? I can see very well with mine! *Tss Tss Tss* *Sigh* Short beards...Hmmmph....Since you are so eager, we have an important task for you!
The Guild of Engineer has nearly ran out of an important fuel. That particular fuel is provided by the humans, from a small town, called Stormdorf. We always had good relation with them, but since a couple months, shipment have become scarce.
You are to travel to Stormdorf, find out why that is, and remedy to the situation whatever way you find best. Just make sure shipments of the Thunderwater Ale resume! Well... what are you waiting? Do you need your invention to see the door? *Grmph* *Grmph*
[Fade to]
Ubersreik, Temple of Sigmar, Dawn - An initiate is restlessly sleeping, dreaming...
Dark stormy clouds... lightning... rain, oh so much rain... A small town, Stormdorf, the storm town... Two big guns facing... Beastmen, a herd, praying a dark stone... A gigantic wave, deep blue, crashing against the town walls, over the big guns, flooding the town, destroying the town, erasing the town... A comet parting the clouds...
*Gasp* The initiate is waking up, sweating. Sigmar! What a powerful vision it was! I need to go, Stormdorf. Sigmar, I have heard you!
[Fade to]
Ubersreik, Red Moon Inn, Early Afternoon - A young comely noble in the Pistolkorp livery is appreciating a glass of Bretonnian red with his lunch while discussing with a somber older man
Why Herr Liesken, I am at your service of course and of your master! What is the Von Jungfreud family in need of me and my good Humpfrey?
[...]
Well, of course I will ride to Stormdorf and investigate why the taxes revenues have been dwindling. Yes, don't worry, I will make sure then to seek audience with your master's man there, Burgomeister Adler, and help him remedy to the situation. I will ride right away... well, that is, after I finish this excellent red! Oh don’t worry, Humpfrey is fast, I have all the afternoon in front of me...
[Fade to]
Deserted Road to Stormdorf, Dusk
A storm suddenly breaks. Strong winds are making it very hazardous to continue. The rain falls in torrents from the dark, roiling clouds. Overhead, lightning flashes across the sky.
The Initiate of Sigmar and the Dwarf Engineer are walking briskly, set upon making it to the next coaching inn. They have met only minutes ago when the human tired long legs caught up to the Dwarf short strides. A
neigh is suddenly heard from behind them. A rider is approaching, an Emperor’s Pistolier for that matter. The horse is slipping in the mush that the road has become, but the rider is competent. How long more will he be able to ride though? Not long!
Unfortunately, this being the Empire, it is not safe simply to stop and wait for the storm to pass. Any strange creatures live in the forest, and few of these are likely to be sheltering from the storm. In the distance the strangled cry of some creature can be heard. It is a night to be indoors, for who knows what lurks under the dark trees in the Empire’s forests...
Teamspeak is what we used during the character creation session. He said skype and FG2 do not play nice together.
Nice intro Phillipe :-).
Out of curiousity have you heard back from Charlie? Is he going to be our 4th?
1) Hamachi:- Launch Hamachi and click on the Power On button- Click on Network -> Join an existing network- Network ID: Ceodryn WFRP3 - Network Password: WFRP3You can go ahead and try this now. I'll leave it on every evening, so you can connect to it. Once connected, you can power off Hamachi and the next time you power on (Wednesday), it will reconnect.2) Teamspeak:- Launch Teamspeak and click on Connections -> Connect- Server adress: fgts.servegame.com - Choose whatever nickname you want, there is no password- Once inside, you're good. On Wednesday, look for the chat room "Ceodryn Gathering Storm", right click on it and "switch channel"3) Fantasy Grounds 2- Once you're in Teamspeak, and confirm that my FG2 server is on (but it will be if you see the chat room), you launch FG2 and click on "join game"- Username is whatever you want, host address is: 25.22.210.209
Hagen grew up in a poor farming family in the middle of nowhere. Not a particularly devout person, he thought little of the world outside of his small home, like most young boys. In his 11th year, the small community he lived in was attacked by a small beastman herd. While not numerous, the herd was more than a match for the scattered and terrified farmers unused to such attacks living in a fairly peaceful area. Hagen survived by being hidden in the root cellar by his mother before the beastmen killed her. For two days he hid there alone and scared listening to the terrible sounds of Chaos outside. On that second day the sounds of violence erupted once more, but this time it was the beastmen who howled in pain and fear as a clear voice called out prayers to Mighty Sigmar. Soon silence came and that human voice, the first human voice the boy had heard for what felt like eternity, called out for survivors.
The short time that boy traveled with that priest of Sigmar made a great impression on him, even if at the time he was too young and distracted to notice. He would often look back to that time with great affection and be stunned at the amount of wisdom that priest gave to him in such a short time. He came to understand there was a greater world, a whole Empire full of people,
who lived and worked and loved and fought together, with enemies of all kinds on all sides. And while people of Sigmar's Empire are strong folk with mighty armies and great faith, able to weather any storm; everyone from time to time, can use a hand. That is where individual priests of Sigmar can help, traveling where they are needed, helping wherever they can, making the Empire a better place than before--sometimes with a strong back, sometimes with a prayer, sometimes with a kind word and sometimes with a hammer.
Years ago that wandering priest left young Hagen in a small temple of Sigmar, where he could find a home and be raised to be an initiate. While the temple was small, poor and out of the way, he took to his studies and work well, growing up strong in body and faith. While never much of an academic, Hagen enjoyed learning to read to study the cult and history of the Empire as well as their allies the dwarfs, even going so far as to learning a bit of the dwarfen language.
Years passed and in his 16th year, the old priest who mentored Hagen told him it was time to move on and see more of the world. He prepared an introduction for the young initiate to go to the temple in Ubersriek and learn there in the "big city" for a time. While Hagen likes access to so many people in need and being able to lend a hand so easily, he doesn't find the temple to feel much like home. The priests of the temple view him as an outsider and while he is a devoted follower of Sigmar and believer in the Empire, he always felt like helping people came before punishing them. So he finds himself spending as much time as possible outside of the temple, amongst the people of the town and surrounding areas. This doesn't do any more to endear him to the local hierarchy.
Hagen is a young, rough looking youth with a solid build, with dark eyes and sun touched skin. Aside from his few days old shaved head, he looks more like a peasant that mugged a Sigmarite than a proper priest himself. His clothes and armor are worn and dirty, his simple hammer is solid but old and battered, and his travelling bag a bit treadbare. Even his holy symbol is clearly a hand-me-down, if well cared for and often handled.