Thought this paper might be of interest to folks in this group (and
probably the RL group too):
http://arxiv.org/abs/1509.01549
Giraffe: Using Deep Reinforcement Learning to Play Chess
Matthew Lai
This report presents Giraffe, a chess engine that uses self-play to
discover all its domain-specific knowledge, with minimal hand-crafted
knowledge given by the programmer. Unlike previous attempts using
machine learning only to perform parameter-tuning on hand-crafted
evaluation functions, Giraffe's learning system also performs
automatic feature extraction and pattern recognition. The trained
evaluation function performs comparably to the evaluation functions of
state-of-the-art chess engines - all of which containing thousands of
lines of carefully hand-crafted pattern recognizers, tuned over many
years by both computer chess experts and human chess masters. Giraffe
is the most successful attempt thus far at using end-to-end machine
learning to play chess.
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http://www.cs.utexas.edu/~leif
https://github.com/lmjohns3