I'm now looking for a good developer (which ideally means past proficiency in C++/Java/Linux/Git/algorithms) who is proficient in Javascript, game development, and ideally also Turbulenz. Or at least highly motivated to ramp up quickly and thoroughly on Turbulenz.
We are combining education and gaming in a new way with constraints that makes most game engines problematic. Turbulenz seems perfect for us in a lot of ways, except for lack of a good game editor, good more complete examples, programmer proficiency and awareness, etc.
Thanks,
Stephen