I've played "Papers, please" somewhat - it's probably the best example of the concept of
procedural rhetoric that I've seen so far. Not necessarily a game that I would call
fun, though, even if it is definitely
entertaining. :-)
In other news, I just met with my Master's thesis supervisor today, and basically had him approve The Fundamental Question as my thesis topic. (Or at least he approved
this topic definition.) Now I'll have to actually start doing something about the game. :D