Guessing you have to create a new profile that recreates the scene every time the "Battery changed" context is true.
It only generates the value on scene load. After that, it doesn't seem to change even if the battery level does.
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> Guessing you have to create a new profile that recreates the scene every time the "Battery changed" context is true.
Correct, only you do not have to recreate the scene, just use the action / scene / element text