As you can imagine we will keep adding things to the hallway segment
object as we find needs.
So then those are upgraded when the disks are upgraded.
So if we are looking at our computer screen inside the addressable
transporter in the hallway segment so you have a lot of doors you can
connect.
you have 5 in the hallway on each side just outside the door.
So in order to attach a door to somewhere in your house for instance you
need to have your doors in your house surveyed and a wire frame diagram
made.
Then that gets entered into the computer.
So we will pretend we have a wire frame diagram of the airship in 3D and
so we rotate it so we can align the door graphically and we bring the
doors together graphically on our computer screen. Now ideally when the
surveyors make that wire frame diagram and put it into the transporter
computer you should be able to identify a door just by clicking on it.
So the software they use will allow them to identify what are doors that
you can connect to and so those become objects too.
So here is your wire frame diagram the doors are a different color and
they are all numbered cataloged for use by the system.
So you want to attach a dedicated door where?
You click on the door and then confirm and the door is connected to that
physical space. You wlak over use your hand print the door opens you
walk into that room.
So that is hwo the system needs to work.
So then the engineers are looking at the track, they see disks, they see
one main door, and that main door can tell them what you are connected
to using the hallway segment or segments you have.
So then what happens if you need to change the addressable door?
Well the new door needs to download the information and then thats all
it has to do reconfigure itself according to the previous coordinates.
Since it all comes down to coordinates.
Hence why you need to have it surveyed so the computer and the physical
place agree on coordinates.
But once you do that you have a flexible system.
And the user can change his doors without affecting the engineers or the
system at large and without having to disturb them on the beach every 5
minutes.
You just follow the rules, get it surveyed, they enter the data and then
you can hook up your own doors or move your doors whenever you want.
It sounds complicated but I assure you it is not complicated if you
follow the procedures.
Everything is kept standard. As standard objects. Copies are made and
everything is replaced all at once. No old copies or old versions are
permitted to remain for any reason, just a complete backup set actually
sets are kept. Not any single out of phase unit all units replaced
including hardware each time.
The entire track of disks gets a new run the ones ones are recycled but
the recent previous kept as a backup and the one before that maybe.
If you need to you can undo the upgrade and just put the disks back.
So the reliability is built into the system.
So the Airship needs doors. Well what sort it needs some dedicated doors.
So we look and we say well this one here in the airship...
https://postimg.org/image/psdpsdeaf/
This one is off the main lobby.
So lets say we want to connect that to the train holodeck wherever it is
we need to use our main door to do that. So we go through that door and
we are in the hallway segment.
Our main door in the airship is in the basement...
https://postimg.org/image/b2a231ei5/
So then that door connects to the main door in the hallway segment.
Our transporter doors look like transporter doors in our airship.
At the back of the door is a normal door frame.
That connects to the back of the transporter in the hallway segment at
the end of the hall. The main one connects to the main one there.
So main transporters are like back to back transporters.
And we keep it that way so they never get lost or confused.
So where is the location of your hallway segment?
Behind your main transporter.
So those two are physically attached so that the computers are connected.
So you can use either the one inside your place or the one inside the
hall to configure the hallway.
And that is so with your main transporter you might need to replace your
happways segment completely or connect to a new one right there and be
given a number or someone connected it for you.
So the oval track and disk and doors and that main door is where the
data is collected.
So then your stuff begins past that.
Your own house your own doors your own work your own business.
In our case we want to connect the door in the lobby to the train.
So I can go to the basement and do that or go into the hallway and do
that if I have a door into it there already somewhere else.
If I don't I have to use the main door to even get into the hallway the
first time.
So we are in teh hallway we entered through the basement we say well the
first door on teh left will do fine lets connect that to teh lobby and
so we use the software click click its done we open it there is the
lobby. So then across the hall from it is the usual convention for
proper traffic flow, so across the hall you connect the train holodeck
door at the far end of the train. Click click job done.
You open the door the door is there. These are just wooden framed
hallway doors with door handles but on the wall beside the door is a
retina scanner and handprint scanner. If you need that level clearance
it will be operational. If you hand out swipe cards, those will be
operational. If you use house keys those can work as well.
So only your main transporter actually looks like a transporter since it
has a computer inside and a flip down chair a keyboard and various
things you need in there.
In our airship though we like to use them in various places since it is
designed to be command and control the doors are there for specific
reasons. And can be secured or disconnected completely.
Or rerouted but mostly we want them to look like what they are on the
airship.
Not so on the train. On our train they are doors made of wood to match
the decor.
Flat normal doors.
Inside the hallway segment is the transporter that you use to configure
where the doors attach.
So for the engineers they see a disk on a track and a main door it tells
them everything they need to know.
For the end user they get their home surveyed their doors surveyed and
entered into teh system then they can change the doors whenever they want.
So then that goes for the whole system.
So now you want to connect one of your doors in a hallway to your
buddies farm. And he is willing to let you.
How cool is that? He has had his place surveyed it is in the system he
sends you the object coordinate file and you just click and walk through
and you are there with a door you can leave open.
Your two families can walk back and forth like a gate between two farms.
You could add more dividers if you want in the hallway.
But basically it doesn't matter which door it should have a camera above
the door. Just in case you want to see what is behind the door before
you open it.
Just standard practice.
So you don't plow into anyone or get caught by surprise.
So a screen inside the door shows the contents of the webcam above the
door and the entire system has those if they are public.
Your own private ones are kept to yourself.
But the data is there accessible in case of emergency by the main door
and by admin.
They should be able to look through any webcam above the doors in case
they are trying to rescue you.
Like Star Trek and all that.
So every door that is a connectible object needs a webcam.
For consistency throughout the network.
If you want privacy put doors where you can't see much.
It also needs to have 2 way voice so that "this thing isn't working"
whats wrong with it
"I keep pressing the button but its not working"
In a technological age every node needs that sort of communication ability.
This door is locked I lost my key if i don't make that meeting, show me
your ID ok.